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@ demario: einmal Log-Datei bitte. Ich hab' da so'ne Ahnung
.
Vorsicht ist der Motor der Porzellankiste.
Moinsen zusammen.
Habe da mal ein kleines Problemchen was Prefabs bzw. neue Be- und Entladestellen betrifft.
Habe einige neue Ladestellen auf die Map gesetzt, alle .sii Dateien geschrieben, die Ordner und Staedte etc. korrekt eingetragen und weiss der Geier nicht.
Nur irgendwas scheint dem noch zu fehlen - und ich weiss beim besten Willen nicht was... :o
Eventuell weiß von euch einer Rat?
Hier mal 'nen Screen von der Console mit den Fehlermeldungen bei der Fracht auswahl. (Die neuen Firmen tauchen uebrigens, leider, nicht mit auf... Und die Fehler vom Actros und Magnum mal nicht beachten.
)
Console-Screenshot
@ Reislord... Hier ist die Log
************ : log created on : Saturday August 23 2014 @ 11:39:03
00:00:00.000 : [sys] running on x86 / Windows 8 x64 (version 6.2)
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line: C:\Program Files (x86)\Euro Truck Simulator 2\bin\win_x86\eurotrucks2.exe
00:00:00.000 : [cpu] CPU0: GenuineIntel [ Intel(R) Core(TM) i5-3350P CPU @ 3.10GHz] with 4 cores (4 threads) at ~3093MHz.
00:00:00.000 : [sys] using 3 worker thread(s)
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 3020499Hz
00:00:00.000 : [mem] physical total: 8136M
00:00:00.000 : [mem] physical avail: 4459M
00:00:00.001 : [mem] virtual total: 4095M
00:00:00.001 : [mem] virtual avail: 4004M
00:00:00.001 : [mem] Trying to allocate memory pool (409600K)
00:00:00.001 : [mem] Allocated 5 temporary loading buffer(s)
00:00:00.010 : Disabling color wrap as both color strings are empty
00:00:00.141 : [hashfs] base.scs: Mounted and validated, 42594 entries (6DC7A5BE653C60B1F3150E62F4617C027BA9EBBC383E67FE2FF55C7A21A259D)
00:00:00.143 : [hashfs] core.scs: Mounted and validated, 3 entries (DA8A683AF10D82F2A3909716AE1F1D7833AFB2C7D8C96FDEE65A50F8A76254A)
00:00:00.203 : [hashfs] def.scs: Mounted and validated, 4968 entries (8AEB9416440F06C492391C734A7468F269C62F55909F207F9EB2FCDFE7B3469)
00:00:00.253 : [hashfs] locale.scs: Mounted and validated, 168 entries (7436FB4B8AB48E57A56FA757788C7A64769241DF81F68AA10C3E2C248DA3372)
00:00:00.254 : [hashfs] base_cfg.scs: Mounted and validated, 2 entries (E1F247AF02ED283AF9D64E654749FD18278969007ABC8E61B8F86B923F6C0B3)
00:00:00.254 : [ufs] Home directory: 'C:/Users/Mario/Documents/Euro Truck Simulator 2'.
00:00:00.257 : exec /home/config.cfg
00:00:00.257 : [sys] Executing /home/config.cfg ...
00:00:00.258 : uset r_full_resolution_corrections "0"
00:00:00.258 : uset r_force_color_shadowmaps "0"
00:00:00.258 : uset g_hw_info "1"
00:00:00.259 : uset g_line_sort "0"
00:00:00.259 : uset g_cargo_sort "0"
00:00:00.259 : uset g_tooltip_delay "0.4"
00:00:00.259 : uset g_global_force_load_selector "0"
00:00:00.259 : uset g_desktop_fadeout "60"
00:00:00.259 : uset r_wireframe "0"
00:00:00.259 : uset r_multimon_border_fov_right "0"
00:00:00.259 : uset r_multimon_border_fov_left "0"
00:00:00.259 : uset r_multimon_mode "0"
00:00:00.259 : uset r_segment_cache_static_buffers "1"
00:00:00.259 : uset r_segment_cache_behavior "3"
00:00:00.259 : uset r_use_depth_bounds "1"
00:00:00.259 : uset r_show_light_pixel_coverage "0"
00:00:00.259 : uset r_deferred_debug "0"
00:00:00.259 : uset r_mirror_scale_y "1.0"
00:00:00.259 : uset r_mirror_scale_x "1.0"
00:00:00.259 : uset r_scale_y "0.833333"
00:00:00.259 : uset r_scale_x "0.833333"
00:00:00.259 : uset r_normal_maps "1"
00:00:00.259 : uset r_sunshafts "1"
00:00:00.259 : uset r_color_saturation "1.0"
00:00:00.259 : uset r_color_yellow_blue "0.0"
00:00:00.259 : uset r_color_magenta_green "0.0"
00:00:00.259 : uset r_color_cyan_red "0.0"
00:00:00.259 : uset r_color_correction "1"
00:00:00.259 : uset r_dof_filter_size "0.5"
00:00:00.259 : uset r_dof_transition "400.0"
00:00:00.259 : uset r_dof_start "200.0"
00:00:00.259 : uset r_dof "1"
00:00:00.259 : uset r_mlaa_threshold "1.0"
00:00:00.259 : uset r_mlaa "0"
00:00:00.259 : uset r_hdr "1"
00:00:00.259 : uset r_fake_shadows "2"
00:00:00.259 : uset r_sun_shadow_texture_size "2048"
00:00:00.260 : uset r_sun_shadow_quality "3"
00:00:00.260 : uset r_mirror_view_distance "80"
00:00:00.260 : uset r_deferred_mirrors "1"
00:00:00.260 : uset r_deferred "1"
00:00:00.260 : uset r_nowmi "0"
00:00:00.260 : uset r_startup_progress "0"
00:00:00.260 : uset r_setup_done "1"
00:00:00.260 : uset r_gamma "1"
00:00:00.260 : uset r_manual_stereo_buffer_scale "1.0"
00:00:00.260 : uset r_manual_stereo_ui_fov_game "100"
00:00:00.260 : uset r_manual_stereo_ui_fov "80"
00:00:00.260 : uset r_manual_stereo_ui_dist_game "0.5"
00:00:00.260 : uset r_manual_stereo_ui_dist "0.8"
00:00:00.260 : uset r_manual_stereo_in_menu "1"
00:00:00.260 : uset r_nv_stereo_mode "2"
00:00:00.260 : uset r_no_frame_tracking "0"
00:00:00.260 : uset r_msaa "0"
00:00:00.260 : uset r_fullscreen "0"
00:00:00.260 : uset r_mode "1600x900x32x0"
00:00:00.260 : uset r_path ""
00:00:00.260 : uset r_device "dx9"
00:00:00.260 : uset i_virtual_cursor_speed "500.0"
00:00:00.260 : uset g_trackir "1"
00:00:00.260 : uset g_pedestrian "1"
00:00:00.260 : uset g_light_span_factor "1"
00:00:00.260 : uset g_light_distance_factor "1"
00:00:00.260 : uset g_vehicle_flare_lights "1"
00:00:00.260 : uset g_auto_traffic_headlights "1"
00:00:00.260 : uset g_traffic "1"
00:00:00.260 : uset g_kdop_preview "0"
00:00:00.260 : uset g_screenshot_on_bug "0"
00:00:00.260 : uset g_developer "1"
00:00:00.260 : uset g_wc_fps "0.0"
00:00:00.260 : uset g_wc_radius "-1.0"
00:00:00.260 : uset g_steam_browser "1"
00:00:00.260 : uset g_steam_screenshots "2"
00:00:00.260 : uset g_artist_id "0"
00:00:00.260 : uset g_flyspeed "100.0"
00:00:00.261 : uset g_news "1"
00:00:00.261 : uset g_colbox "0"
00:00:00.261 : uset g_radio_mode "1"
00:00:00.261 : uset g_ignore_low_fps "0"
00:00:00.261 : uset g_truck_light_quality "1"
00:00:00.261 : uset g_truck_light_specular "1"
00:00:00.261 : uset g_gfx_all_scales "0"
00:00:00.261 : uset g_gfx_advanced "0"
00:00:00.261 : uset g_gfx_quality "-1"
00:00:00.261 : uset g_hq_3d_screenshot "0"
00:00:00.261 : uset g_menu_aa_limit "8"
00:00:00.261 : uset g_additional_water_fov "20.0f"
00:00:00.261 : uset g_rain_reflect_hookups "0"
00:00:00.261 : uset g_rain_reflect_actor "0"
00:00:00.261 : uset g_rain_reflect_traffic "0"
00:00:00.261 : uset g_rain_reflect_cache "0"
00:00:00.261 : uset g_rain_reflection "1"
00:00:00.261 : uset g_reflection "1"
00:00:00.261 : uset g_grass_density "2"
00:00:00.261 : uset g_veg_detail "2"
00:00:00.261 : uset g_minicon "0"
00:00:00.261 : uset g_console "1"
00:00:00.261 : uset g_texture_usage_stats "0"
00:00:00.261 : uset g_fps "0"
00:00:00.261 : uset g_stream_exts ".ogg;.mp3"
00:00:00.261 : uset r_vsync "1"
00:00:00.261 : uset r_anisotropy_factor "0.2"
00:00:00.261 : uset r_texture_detail "0"
00:00:00.261 : uset t_averaging_window_length "20"
00:00:00.268 : [lang] Language autodetection: 407
00:00:00.276 : Selected language: de_de
00:00:00.276 : Euro Truck Simulator 2 init ver.1.11.1 (rev. 5c2fc07e6353)
00:00:00.284 : [net] LOG INFO: Started
00:00:00.288 : Setting UI reference mode to: 1440x900...
00:00:00.288 : [gfx] Selected rendering device: dx9
00:00:00.298 : [dx9] NVAPI initialized
00:00:00.322 : [dx9] Direct3D9Ex detected.
00:00:00.322 : [dx9] Number of adapters found: 1
00:00:00.348 : [dx9] Adapter #0: NVIDIA GeForce GTX 650 / 965 (1024) MB (nvd3dum.dll, 9.18.13.4052, 20140702)
00:00:00.348 : [dx9] Using SM3X rendering path
00:00:00.348 : [gfx] Trying to set 1600x900 32bpp (windowed)
00:00:00.366 : [dx9] SLI not found.
00:00:00.366 : [dx9] Stereo fully allowed.
00:00:00.366 : [dx9] Unable to initialize stereo (-140), the stereo driver might be not installed
00:00:00.366 : [dx9] D3D9 device sucessfully created [HWVP]
00:00:00.519 : [al] device: OpenAL Soft
00:00:00.519 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:00.527 : [al] vendor: OpenAL Community
00:00:00.527 : [al] version: 1.1 ALSOFT 1.14
00:00:00.527 : [al] renderer: OpenAL Soft
00:00:00.527 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:00.527 : [snd] Started sound update thread
00:00:00.541 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:00.543 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:00.668 : dispatch
00:00:00.982 : exit
00:00:02.332 : [ui] Controller setup start
00:00:02.334 : [inp] Classifying devices
00:00:02.334 : [ui] Controller setup done
00:00:02.414 : uset s_sfx_enabled "1"
00:00:02.414 : uset s_music_enabled "1"
00:00:02.414 : uset s_sfx_volume "1.0"
00:00:02.414 : uset s_music_volume "0.8"
00:00:02.414 : uset s_master_volume "1.0"
00:00:02.414 : uset s_reverse_stereo "0"
00:00:02.414 : uset g_force_economy_reset "0"
00:00:02.414 : uset g_force_load_selector "0"
00:00:02.414 : uset g_autoload_ignore_autosave "0"
00:00:02.414 : uset g_start_in_truck "0"
00:00:02.414 : uset g_input_configured "1"
00:00:02.414 : uset g_income_factor "1.0"
00:00:02.414 : uset g_currency "0"
00:00:02.414 : uset g_bad_weather_factor "0.07"
00:00:02.414 : uset g_save_idx "1"
00:00:02.415 : uset g_adviser "1"
00:00:02.415 : uset g_desktop_tutorial "1"
00:00:02.415 : uset g_tutorial "1"
00:00:02.415 : uset g_fatigue "1"
00:00:02.415 : uset g_police "1"
00:00:02.415 : uset g_subtitles "0"
00:00:02.415 : uset g_clock_24 "1"
00:00:02.415 : uset g_hmd_no_3d_background "0"
00:00:02.415 : uset g_hmd_no_special_menu "0"
00:00:02.415 : uset g_hmd_reduced_cabin_movement "1"
00:00:02.415 : uset g_hmd_no_artifical_movement "0"
00:00:02.415 : uset i_oculus_eye_protrusion "0.09"
00:00:02.415 : uset i_oculus_eye_height "0.15"
00:00:02.415 : uset i_hmd_max_prediction "0.1"
00:00:02.415 : uset i_hmd_min_prediction "0.0"
00:00:02.415 : uset s_interior_volume "1.0"
00:00:02.415 : uset s_rumble_enabled "1"
00:00:02.415 : uset s_reverse_enabled "1"
00:00:02.415 : uset g_cruise_control_grid "5.0"
00:00:02.415 : uset g_throttle_auto_shift "0"
00:00:02.415 : uset g_pedal_clutch_range "1.0"
00:00:02.415 : uset g_fuel_simulation "0"
00:00:02.415 : uset g_hardcore_simulation "0"
00:00:02.415 : uset g_reg_setting "reg_setting.europe"
00:00:02.415 : uset g_use_speed_limiter "1"
00:00:02.416 : uset g_hud_speed_limit "1"
00:00:02.416 : uset g_engine_start_auto "1"
00:00:02.416 : uset g_motor_brake_auto "0"
00:00:02.416 : uset g_retarder_auto "0"
00:00:02.416 : uset g_trailer_stability "0.5"
00:00:02.416 : uset g_brake_intensity "1.0"
00:00:02.416 : uset g_steer_autocenter "1"
00:00:02.416 : uset g_gallon "0"
00:00:02.416 : uset g_fahrenheit "0"
00:00:02.416 : uset g_pounds "kg"
00:00:02.416 : uset g_mph "0"
00:00:02.416 : uset g_hshifter_layout "3"
00:00:02.416 : uset g_trans "0"
00:00:02.416 : uset g_lang "de_de"
00:00:04.469 : uset s_sfx_enabled "1"
00:00:04.469 : uset s_music_enabled "1"
00:00:04.469 : uset s_sfx_volume "1.0"
00:00:04.469 : uset s_music_volume "0.8"
00:00:04.469 : uset s_master_volume "1.0"
00:00:04.469 : uset s_reverse_stereo "0"
00:00:04.469 : uset g_force_economy_reset "0"
00:00:04.469 : uset g_force_load_selector "0"
00:00:04.469 : uset g_autoload_ignore_autosave "0"
00:00:04.469 : uset g_start_in_truck "0"
00:00:04.469 : uset g_input_configured "1"
00:00:04.469 : uset g_income_factor "1.0"
00:00:04.470 : uset g_currency "0"
00:00:04.470 : uset g_bad_weather_factor "0.07"
00:00:04.470 : uset g_save_idx "1"
00:00:04.470 : uset g_adviser "1"
00:00:04.470 : uset g_desktop_tutorial "1"
00:00:04.470 : uset g_tutorial "1"
00:00:04.470 : uset g_fatigue "1"
00:00:04.470 : uset g_police "1"
00:00:04.470 : uset g_subtitles "0"
00:00:04.470 : uset g_clock_24 "1"
00:00:04.470 : uset g_hmd_no_3d_background "0"
00:00:04.470 : uset g_hmd_no_special_menu "0"
00:00:04.470 : uset g_hmd_reduced_cabin_movement "1"
00:00:04.470 : uset g_hmd_no_artifical_movement "0"
00:00:04.470 : uset i_oculus_eye_protrusion "0.09"
00:00:04.470 : uset i_oculus_eye_height "0.15"
00:00:04.470 : uset i_hmd_max_prediction "0.1"
00:00:04.470 : uset i_hmd_min_prediction "0.0"
00:00:04.470 : uset s_interior_volume "1.0"
00:00:04.470 : uset s_rumble_enabled "1"
00:00:04.470 : uset s_reverse_enabled "1"
00:00:04.470 : uset g_cruise_control_grid "5.0"
00:00:04.470 : uset g_throttle_auto_shift "0"
00:00:04.470 : uset g_pedal_clutch_range "1.0"
00:00:04.470 : uset g_fuel_simulation "0"
00:00:04.470 : uset g_hardcore_simulation "0"
00:00:04.470 : uset g_reg_setting "reg_setting.europe"
00:00:04.470 : uset g_use_speed_limiter "1"
00:00:04.470 : uset g_hud_speed_limit "1"
00:00:04.470 : uset g_engine_start_auto "1"
00:00:04.470 : uset g_motor_brake_auto "0"
00:00:04.470 : uset g_retarder_auto "0"
00:00:04.470 : uset g_trailer_stability "0.5"
00:00:04.470 : uset g_brake_intensity "1.0"
00:00:04.470 : uset g_steer_autocenter "1"
00:00:04.470 : uset g_gallon "0"
00:00:04.470 : uset g_fahrenheit "0"
00:00:04.470 : uset g_pounds "kg"
00:00:04.470 : uset g_mph "0"
00:00:04.471 : uset g_hshifter_layout "3"
00:00:04.471 : uset g_trans "0"
00:00:04.471 : uset g_lang "de_de"
00:00:04.491 : New profile selected: 'test'
00:00:04.491 : Mounting extra package: C:/Users/Mario/Documents/Euro Truck Simulator 2/mod/zzzzzz_TFG_Map_V1.0.scs
00:00:05.127 : [zipfs] zzzzzz_TFG_Map_V1.0.scs: read ok, 906 entries [0xe427e90d]
00:00:05.127 : Mounting extra package: C:/Users/Mario/Documents/Euro Truck Simulator 2/mod/zzzzzz_TFG_Map_Zubehör_V1.0.scs
00:00:07.311 : [zipfs] zzzzzz_TFG_Map_Zubehör_V1.0.scs: read ok, 10883 entries [0x5c57a2ca]
00:00:07.321 : game
00:00:07.646 : [bullet] Starting physics server: Bullet
00:00:07.889 : Loaded trailers: 75
00:00:07.891 : Loaded small traffic vehicles: 29
00:00:07.893 : Loaded truck traffic vehicles: 15
00:00:07.894 : Loaded traffic trailers: 14
00:00:07.895 : Loaded addon hookups: 16
00:00:07.918 : Loading resource server data ....
00:00:07.918 : Loading road data ....
00:00:07.951 : Loading terrain data ....
00:00:07.984 : Loading railing data ....
00:00:08.015 : Loading building data ....
00:00:08.048 : Loading model data ....
00:00:08.082 : Loading prefab data ....
00:00:09.255 : Loading traffic rule data ....
00:00:09.285 : Loading sign data ....
00:00:09.319 : <WARNING> Ignoring obsolete attribute 'short_distance' of unit 'sign.30001' (of type 'sign_model').
00:00:09.319 : <WARNING> Ignoring obsolete attribute 'short_distance' of unit 'sign.30002' (of type 'sign_model').
00:00:09.319 : <WARNING> Ignoring obsolete attribute 'short_distance' of unit 'sign.30003' (of type 'sign_model').
00:00:09.319 : <WARNING> Ignoring obsolete attribute 'short_distance' of unit 'sign.30004' (of type 'sign_model').
00:00:09.319 : <WARNING> Ignoring obsolete attribute 'short_distance' of unit 'sign.30005' (of type 'sign_model').
00:00:09.320 : <WARNING> Ignoring obsolete attribute 'short_distance' of unit 'sign.30006' (of type 'sign_model').
00:00:09.320 : <WARNING> Ignoring obsolete attribute 'short_distance' of unit 'sign.30007' (of type 'sign_model').
00:00:09.320 : <WARNING> Ignoring obsolete attribute 'short_distance' of unit 'sign.30008' (of type 'sign_model').
00:00:09.320 : <WARNING> Ignoring obsolete attribute 'short_distance' of unit 'sign.30009' (of type 'sign_model').
00:00:09.320 : <WARNING> Ignoring obsolete attribute 'short_distance' of unit 'sign.30010' (of type 'sign_model').
00:00:09.320 : <WARNING> Ignoring obsolete attribute 'short_distance' of unit 'sign.30011' (of type 'sign_model').
00:00:09.320 : <WARNING> Ignoring obsolete attribute 'short_distance' of unit 'sign.30012' (of type 'sign_model').
00:00:09.320 : <WARNING> Ignoring obsolete attribute 'short_distance' of unit 'sign.30013' (of type 'sign_model').
00:00:09.320 : <WARNING> Ignoring obsolete attribute 'short_distance' of unit 'sign.30014' (of type 'sign_model').
00:00:09.320 : <WARNING> Ignoring obsolete attribute 'short_distance' of unit 'sign.30015' (of type 'sign_model').
00:00:09.321 : <WARNING> Ignoring obsolete attribute 'short_distance' of unit 'sign.30016' (of type 'sign_model').
00:00:09.321 : <WARNING> Ignoring obsolete attribute 'short_distance' of unit 'sign.30017' (of type 'sign_model').
00:00:09.321 : <WARNING> Ignoring obsolete attribute 'short_distance' of unit 'sign.30018' (of type 'sign_model').
00:00:09.321 : <WARNING> Ignoring obsolete attribute 'short_distance' of unit 'sign.30019' (of type 'sign_model').
00:00:09.321 : <WARNING> Ignoring obsolete attribute 'short_distance' of unit 'sign.30020' (of type 'sign_model').
00:00:09.321 : <WARNING> Ignoring obsolete attribute 'short_distance' of unit 'sign.30021' (of type 'sign_model').
00:00:09.321 : <WARNING> Ignoring obsolete attribute 'short_distance' of unit 'sign.30022' (of type 'sign_model').
00:00:09.324 : Loading traffic semaphore data ....
00:00:09.350 : Loading traffic signs data ....
00:00:09.381 : Loading vegetation data ....
00:00:09.396 : Loading hinges data ....
00:00:09.421 : Loading stamp data ....
00:00:09.432 : Loading movers data ....
00:00:09.448 : Loading ferry data ....
00:00:09.465 : Loading country data ....
00:00:09.482 : Loading sound item data ....
00:00:09.498 : Loading live stream data ....
00:00:09.515 : Loading game condition data ....
00:00:09.532 : Loading trigger action data ....
00:00:09.548 : Loading cutscene data ....
00:00:09.598 : Loading cargo data ....
00:00:09.601 : Loading company data ....
00:00:09.647 : Loading city data ....
00:00:09.699 : Resources load time: 2063ms (12 MB)
00:00:09.699 : Map '/map/europe.mbd' loading started ....
00:00:10.437 : Map successfully loaded.
00:00:10.451 : Map load time: 751ms (69 MB)
00:00:10.784 : Economy reset - company mismatch
00:00:10.816 : Road network navigation caching started.
00:00:11.967 : Road network navigation caching finished.
00:00:12.016 : Garage update started.
00:00:12.168 : Garage update finished.
00:00:12.199 : Economy load time: 4563ms (21 MB)
00:00:12.206 : Game init finished. (104 MB)
00:00:13.815 : Creating save-game file (/home/profiles/74657374/save/autosave_job_1/game.sii) ...
00:00:13.862 : Game has been auto-saved.
00:00:20.987 : [startup] spawned 1 vehicles
00:00:21.272 : [startup] spawned 1 vehicles
00:00:22.214 : [startup] spawned 3 vehicles
00:00:22.374 : [startup] spawned 3 vehicles
00:00:22.534 : [startup] spawned 3 vehicles
00:00:23.339 : [startup] spawned 9 vehicles
00:00:23.405 : [startup] spawned 17 vehicles
00:00:23.472 : [startup] spawned 13 vehicles
00:00:23.498 : [startup] spawned 4 vehicles
00:00:23.535 : [startup] spawned 2 vehicles
00:00:23.897 : Incompatible save game loaded.
@MisterOlla
Ich glaube die selben Meldung auch mal beim setzen einer neuen Firma gehabt zu haben und wusste keinen Rat.
Am Ende war es eine verflixte Kleinigkeit - Ich hatte im Companyeintrag unbewusst zwei Absätze drin und das war der Grund. Warum auch immer... =)
Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »demario« (23. August 2014, 12:01)
@MisterOlla
Laut deinem Bild hat sich da ein Fehler in der company.sii eingeschlichen (Zeile 11&12)
Hast du auch für jede einzelne Firma eine *.sii erstellt.
Expecting include file name, found 'c'
Mittlerweile sind nur noch die unteren 4 Error-Eintraege vorhanden.
Sprich also die folgenden:
Company item without company assigment! (-7801.82 40.4648 -9433.5)
Company item without company assigment! (-16511.4 52.3594 -2231.9
Company item without company assigment! (-11525.3 28.1133 -14244.7)
Company item without company assigment! (-11433.8 33.7344 -14226.7)
Habe ebenfalls nochmal alle .sii Dateien angeschaut sowie kontrolliert ob ich alle 4 neuen Firmen hinzugefuegt habe - habe ich....
Bin da momentan echt ratlos... :o
Hier mal die def's zu den besagten Firmen + Prefabs, vielleicht findet von euch einer den misterioesen Fehler... :o
Meyhill Map Prefab Definition
Geschwindkeitsbegrenzung einstellen
Hallo Leute
Ich habe vor kurzem von 1.7.1 auf 1.12.1 upgedatet. Bei 1.7.1 konnte man die Geschwindigkeitsbegrenzung in den Node-Properties an den Verbindungsstellen der einzelnen Strassenstücke einstellen. Das scheint jetzt nicht mehr zu gehen, zumindest gibt es in der Dialogbox der Node-Properties das entsprechende Pull-Down-Menü nicht mehr.
Könnte jemand so nett sein und mir sagen, wie das jetzt geht?
Und bitte nicht schlagen, falls das hier schon einmal erklärt wurde, ich habe wirklich mit verschiedensten Suchbegriffen probiert es allein herauszufinden.
mit freundlichen Grüssen und vielen Dank im voraus!
Friedhelm V
Die AI erkennt jetzt die Straßenschilder. Also wie im echten Leben. An Prefabs (nur die kreuzungen) werden die Geschwindigkeiten wieder zurückgesetzt ( Also auf, zb., der Landstraße ist wieder 100)
Dafür notwendig ist noch eine weitere zeile in der def von dem sign, falls du nicht die originalen verwendest. Musst dann mal die base neu entpacken und schauen, was genau da reinkommt.
Ihr habt Fragen zum Map-editor? KLICK
Hallo Bluetruck
Danke für die schnelle Antwort. Ich habs inzwischen auch schon ausprobiert. Du hast recht, so funktioniert das. Bemerkt man auch an der Höchstgeschwindigkeitsanzeige im Navi.
Was die Signs angeht, so benutze ich die originalen. Ich bastel an einer Irlandmap und da kann man ja die Verkehrszeichen von UK benutzen.
Viele Grüsse und vielen Dank
Friedhelm V
Hey @ all,
ich hab mal eine Frage...
Wie kann ich beim patch 1.14 den Map-Editor einschalten?
MfG Chriis
Genau gleich wie vorher.
Und dazu solltest du ja genügend Tutorials finden können.
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