******** : log created on : Friday April 26 2013 @ 16:56:28
16:56:28 : [sys] running on x86 / Windows XP (version 5.1) / Service Pack 3
16:56:28 : [sys] DirectX version : 4.09.00.0904
16:56:28 : [cpu] GenuineIntel [ Intel(R) Pentium(R) D CPU 2.80GHz] at ~2799MHz.
16:56:28 : [cpu] Features utilized: fpu cmov mmx sse sse2.
16:56:28 : [sys] using QPC / TSC timer (thread affinity: 1), frequency 2799740000Hz
16:56:28 : physical memory detected (1046956K/696220K)
16:56:28 : virtual memory detected (2097024K/2065036K)
16:56:28 : Trying to allocate memory pool (409600K)
16:56:28 : [zipfs] base.scs: mounted ok, 8588 entries [crc_0x4126b92]
16:56:28 : [ufs] registered symlink from /custom_build/es_es to /
16:56:28 : [zipfs] <mem-addr-file>: mounted ok, 11 entries [crc_0x7ccfc83]
16:56:28 : [ufs] Home directory: 'C:/Dokumente und Einstellungen/bf.BIE/Eigene Dateien/Euro Truck Simulator'.
16:56:28 : Mounting extra package: C:/Dokumente und Einstellungen/bf.BIE/Eigene Dateien/Euro Truck Simulator/mod/new_coronado.scs
16:56:28 : [zipfs] C:/Dokumente und Einstellungen/bf.BIE/Eigene Dateien/Euro Truck Simulator/mod/new_coronado.scs: mounted ok, 82 entries [crc_0xf976c099]
16:56:28 : Mounting extra package: C:/Dokumente und Einstellungen/bf.BIE/Eigene Dateien/Euro Truck Simulator/mod/zzZzz_flares_for_GTS_1.02.scs
16:56:28 : [zipfs] Unsupported compression method used: 8 for record #268 - unit/hookup/tr_denisam.sii from 'C:/Dokumente und Einstellungen/bf.BIE/Eigene Dateien/Euro Truck Simulator/mod/zzZzz_flares_for_GTS_1.02.scs'.
16:56:28 : [zipfs] C:/Dokumente und Einstellungen/bf.BIE/Eigene Dateien/Euro Truck Simulator/mod/zzZzz_flares_for_GTS_1.02.scs: mounted ok, 684 entries [crc_0x4fb767a9]
16:56:28 : exec /home/config.cfg
16:56:28 : [sys] Executing /home/config.cfg ...
16:56:28 : uset g_minicon "0"
16:56:28 : uset g_console "0"
16:56:28 : uset g_trackir "1"
16:56:28 : uset g_developer "0"
16:56:28 : uset g_save_idx "3"
16:56:28 : uset g_mouse_control "0"
16:56:28 : uset g_steering_func_param "0.0"
16:56:28 : uset g_joy_axis_brake_dz "0.0"
16:56:28 : uset g_joy_axis_brake "7"
16:56:28 : uset g_joy_ff_gain "1.0"
16:56:28 : uset g_joy_axis_throttle_dz "0.0"
16:56:28 : uset g_joy_axis_throttle "7"
16:56:28 : uset g_joy_axis_ff "0"
16:56:28 : uset g_joy_axis_combine "0"
16:56:28 : uset g_joy_axis_steer_sens "0.6"
16:56:28 : uset g_joy_axis_steer_dz "0.0"
16:56:28 : uset g_joy_axis_steer "7"
16:56:28 : uset g_tutorial "0"
16:56:28 : uset g_job_sort "2"
16:56:28 : uset g_gauges "1"
16:56:28 : uset g_mirrors "1"
16:56:28 : uset g_fatigue "1"
16:56:28 : uset g_police "0"
16:56:28 : uset g_subtitles "0"
16:56:28 : uset g_quality "1"
16:56:28 : uset g_reflection "0"
16:56:28 : uset g_atrans "1"
16:56:28 : uset g_flyspeed "100.0"
16:56:28 : uset g_lang "es_es"
16:56:28 : uset g_colbox "0"
16:56:28 : uset r_gamma "1.0"
16:56:28 : uset r_path "21"
16:56:28 : uset r_msaa "4"
16:56:28 : uset r_fullscreen "1"
16:56:28 : uset r_mode "1024x768x32x60"
16:56:28 : uset r_device "dx9"
16:56:28 : uset r_driver "dx9"
16:56:28 : uset g_texture_usage_stats "0"
16:56:28 : uset g_fps "0"
16:56:28 : uset ds8_mix_channels "2"
16:56:28 : uset ds8_mix_depth "16"
16:56:28 : uset ds8_mix_rate "44100"
16:56:28 : uset ds8_reverse_stereo "0"
16:56:28 : uset s_acceleration "0"
16:56:28 : uset s_mix_channels "2"
16:56:28 : uset s_mix_depth "16"
16:56:28 : uset s_mix_rate "44100"
16:56:28 : uset s_sfx_enabled "1"
16:56:28 : uset s_music_enabled "1"
16:56:28 : uset s_sfx_volume "1.0"
16:56:28 : uset s_music_volume "1.0"
16:56:28 : uset s_reverse_stereo "0"
16:56:28 : uset s_device "ds8"
16:56:28 : uset r_vsync "1"
16:56:28 : uset r_quirks "0"
16:56:28 : uset r_anisotropy_factor "0.2"
16:56:28 : uset r_texture_detail "0"
16:56:28 : uset i_force_gain "1.0"
16:56:28 : uset i_feedback "1"
16:56:28 : uset i_joystick2 "-1"
16:56:28 : uset i_joystick1 "-1"
16:56:28 : uset i_deadzone "0.0"
16:56:28 : uset i_device "di8"
16:56:28 : uset m_invert "0"
16:56:28 : uset m_sensitivity "0.33"
16:56:28 : uset m_filter "0"
16:56:28 : uset g_view_dist "1.0"
16:56:28 : Euro Truck Simulator init ver.1.00 (rev. 23463)
16:56:28 : [gl] ICD OpenGL driver detected.
16:56:28 : [gl] driver: RADEON X700 PRO x86/SSE2
16:56:28 : [gl] vendor: ATI Technologies Inc.
16:56:28 : [gl] version: 2.0.4954 WinXP Release
16:56:28 : [gl] GL extensions: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control
16:56:28 : [gl] GL_max_texture_size: 2048
16:56:28 : [gl] taking advantage of 'GL_ARB_multitexture'
16:56:28 : [gl] Sampler count: 8
16:56:28 : [gl] taking advantage of 'GL_ARB_fragment_program'
16:56:28 : [gl] taking advantage of 'GL_ARB_texture_mirrored_repeat'
16:56:28 : [gl] taking advantage of 'GL_ARB_texture_border_clamp'
16:56:28 : [gl] taking advantage of 'GL_ARB_texture_compression'
16:56:28 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
16:56:28 : [gl] taking advantage of 'GL_ARB_texture_cube_map'
16:56:28 : [gl] taking advantage of 'GL_ARB_texture_env_crossbar'
16:56:28 : [gl] taking advantage of 'GL_ARB_texture_env_combine'
16:56:28 : [gl] taking advantage of 'GL_EXT_texture_rectangle'
16:56:28 : [gl] taking advantage of 'GL_ARB_transpose_matrix'
16:56:28 : [gl] taking advantage of 'GL_ARB_vertex_buffer_object'
16:56:28 : [gl] taking advantage of 'GL_ARB_vertex_program'
16:56:28 : [gl] Vertex attribute count: 32
16:56:28 : [gl] The attribute count limit clamped down to 16 from 32.
16:56:28 : [gl] taking advantage of 'GL_ARB_shader_objects'
16:56:28 : [gl] taking advantage of 'GL_ARB_vertex_shader'
16:56:28 : [gl] taking advantage of 'GL_ARB_fragment_shader'
16:56:28 : [gl] taking advantage of 'GL_ATI_fragment_shader'
16:56:28 : [gl] taking advantage of 'GL_ATI_vertex_array_object'
16:56:28 : [gl] taking advantage of 'GL_ATI_draw_buffers'
16:56:28 : [gl] taking advantage of 'GL_ATI_texture_env_combine3'
16:56:28 : [gl] taking advantage of 'GL_EXT_blend_color'
16:56:28 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
16:56:28 : [gl] taking advantage of 'GL_EXT_draw_range_elements'
16:56:28 : [gl] taking advantage of 'GL_EXT_rescale_normal'
16:56:28 : [gl] taking advantage of 'GL_EXT_secondary_color'
16:56:28 : [gl] taking advantage of 'GL_EXT_separate_specular_color'
16:56:28 : [gl] taking advantage of 'GL_EXT_texture3D'
16:56:28 : [gl] taking advantage of 'GL_EXT_texture_edge_clamp'
16:56:28 : [gl] taking advantage of 'GL_EXT_texture_env_add'
16:56:28 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
16:56:28 : [gl] Max anisotropy factor: 16
16:56:28 : [gl] taking advantage of 'GL_SGIS_generate_mipmap'
16:56:28 : [gl] taking advantage of 'WGL_ARB_extensions_string'
16:56:28 : [gl] WGL extensions: WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_swap_control WGL_ATI_render_texture_rectangle
16:56:28 : [gl] taking advantage of 'WGL_EXT_swap_control'
16:56:28 : [gl] taking advantage of 'WGL_ARB_pixel_format'
16:56:28 : [gl] taking advantage of 'WGL_ARB_pbuffer'
16:56:28 : [gl] taking advantage of 'WGL_ARB_render_texture'
16:56:28 : [gl] taking advantage of 'GL_ARB_multisample'
16:56:29 : [gl] Detected support for 6x anti-aliasing.
16:56:29 : [gl] Detected support for 4x anti-aliasing.
16:56:29 : [gl] Detected support for 2x anti-aliasing.
16:56:29 : Rendering path available: GL1X
16:56:29 : Rendering path available: ARB1
16:56:29 : Rendering path available: R2XX
16:56:29 : Rendering path available: ARB2
16:56:29 : Rendering path available: GL2X
16:56:29 : [dx9] Direct3D9 detected.
16:56:29 : [dx9] Number of adapters found: 1
16:56:29 : [dx9] Adapter #0: ASUS X700 Series (ati2dvag.dll) [driver version: 6.14.10.6517]
16:56:29 : Rendering path available: SM2X
16:56:30 : [dx9] D3D9 device sucessfully created [HWVP]
16:56:30 : [gfx] Created drawable (/procedural/dashboard.tobj)
16:56:30 : [snd] select device (ds
![8)](wcf/images/smilies/cool.png)
16:56:30 : [ds8] Available device : Primärer Soundtreiber ().
16:56:30 : [ds8] Available device : HD Audio rear output (viahduaa.sys).
16:56:30 : [ds8] Initialization OK.
16:56:30 : g_ui_recache
16:56:30 : exit
16:56:30 : [unit] File '/unit/hookup/brand0.sii', line 3:
16:56:30 : [unit] The 'brand_hookup' is not a unit type name.
16:56:30 : [unit] File '/unit/hookup/brand0_a.sii', line 5:
16:56:30 : [unit] The unit 'showroom.brand0.a' of type 'showroom_vehicle' has no attribute named 'brand_idx'.
16:56:30 : [unit] File '/unit/hookup/brand0_b.sii', line 5:
16:56:30 : [unit] The unit 'showroom.brand0.b' of type 'showroom_vehicle' has no attribute named 'brand_idx'.
16:56:30 : [unit] File '/unit/hookup/brand0_c.sii', line 5:
16:56:30 : [unit] The unit 'showroom.brand0.c' of type 'showroom_vehicle' has no attribute named 'brand_idx'.
16:56:30 : [unit] File '/unit/hookup/brand1.sii', line 3:
16:56:30 : [unit] The 'brand_hookup' is not a unit type name.
16:56:30 : [unit] File '/unit/hookup/brand1_a.sii', line 5:
16:56:30 : [unit] The unit 'showroom.brand1.a' of type 'showroom_vehicle' has no attribute named 'brand_idx'.
16:56:30 : [unit] File '/unit/hookup/brand1_b.sii', line 5:
16:56:30 : [unit] The unit 'showroom.brand1.b' of type 'showroom_vehicle' has no attribute named 'brand_idx'.
16:56:30 : [unit] File '/unit/hookup/brand1_c.sii', line 5:
16:56:30 : [unit] The unit 'showroom.brand1.c' of type 'showroom_vehicle' has no attribute named 'brand_idx'.
16:56:30 : [unit] File '/unit/hookup/brand2.sii', line 3:
16:56:30 : [unit] The 'brand_hookup' is not a unit type name.
16:56:30 : [unit] File '/unit/hookup/brand2_a.sii', line 5:
16:56:30 : [unit] The unit 'showroom.brand2.a' of type 'showroom_vehicle' has no attribute named 'brand_idx'.
16:56:30 : [unit] File '/unit/hookup/brand2_b.sii', line 5:
16:56:30 : [unit] The unit 'showroom.brand2.b' of type 'showroom_vehicle' has no attribute named 'brand_idx'.
16:56:30 : [unit] File '/unit/hookup/brand2_c.sii', line 5:
16:56:30 : [unit] The unit 'showroom.brand2.c' of type 'showroom_vehicle' has no attribute named 'brand_idx'.
16:56:30 : [unit] File '/unit/hookup/brand3.sii', line 3:
16:56:30 : [unit] The 'brand_hookup' is not a unit type name.
16:56:30 : [unit] File '/unit/hookup/brand3_a.sii', line 5:
16:56:30 : [unit] The unit 'showroom.brand3.a' of type 'showroom_vehicle' has no attribute named 'brand_idx'.
16:56:30 : [unit] File '/unit/hookup/brand3_b.sii', line 5:
16:56:30 : [unit] The unit 'showroom.brand3.b' of type 'showroom_vehicle' has no attribute named 'brand_idx'.
16:56:30 : [unit] File '/unit/hookup/brand3_c.sii', line 5:
16:56:30 : [unit] The unit 'showroom.brand3.c' of type 'showroom_vehicle' has no attribute named 'brand_idx'.
16:56:30 : [unit] File '/unit/hookup/garage_door.sii', line 4:
16:56:30 : [unit] The 'garage_door' is not a unit type name.
16:56:30 : [unit] File '/unit/hookup/leaves.sii', line 4:
16:56:30 : [unit] The unit 'model.particle.leaves' of type 'model_particle' has no attribute named 'active_distance'.
16:56:30 : [fs] Unable to open file for reading. (/automat/87/bc5c29.mat)
16:56:30 : [material] Can not open '/automat/87/bc5c29.mat'
16:56:30 : [unit] File '/unit/hookup/truck_smoke_pipe.sii', line 3:
16:56:30 : [unit] The unit name 'truck.smoke.pipe' is already taken by an existing unit (of type 'vehicle_particle').
16:56:30 : [fs] Unable to open file for reading. (/automat/d2/c99999.mat)
16:56:30 : [material] Can not open '/automat/d2/c99999.mat'
16:56:30 : [unit] File '/unit/hookup/tr_light_green.sii', line 3:
16:56:30 : [unit] The 'flare_traffic_light' is not a unit type name.
16:56:30 : [unit] File '/unit/hookup/tr_light_red.sii', line 3:
16:56:30 : [unit] The 'flare_traffic_light' is not a unit type name.
16:56:30 : [unit] File '/unit/hookup/tr_light_yellow.sii', line 3:
16:56:30 : [unit] The 'flare_traffic_light' is not a unit type name.
16:56:30 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
16:56:30 : Loading city data ....
16:56:40 : game
16:56:40 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
16:56:40 : Loading resource server data ....
16:56:40 : Loading road data ....
16:56:40 : Loading terrain data ....
16:56:40 : Loading railing data ....
16:56:40 : Loading building data ....
16:56:40 : Loading model data ....
16:56:40 : Loading prefab data ....
16:56:40 : Loading sign data ....
16:56:40 : Loading traffic lights data ....
16:56:40 : Loading city data ....
16:56:40 : Loading vegetation data ....
16:56:40 : Loading hinges data ....
16:56:40 : Loading stamp data ....
16:56:40 : Loading movers data ....
16:56:47 : Map successfully loaded ....
16:56:47 : Starting the saved game (/home/save/autosave) ...
16:56:47 : [fs] Unable to open file for reading. (/vehicle/truck/huur/black_ref1.black_ref1.mat)
16:56:47 : [material] Can not open '/vehicle/truck/huur/black_ref1.black_ref1.mat'
16:57:02 : Creating save-game file (/home/save/autosave/game.sii) ...
16:57:20 : exit
16:57:20 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
16:57:20 : Loading city data ....
16:57:22 : quit
16:57:22 : [gfx] Destroying drawable (/procedural/dashboard.tobj)
16:57:23 : [sys] process shutdown