******** : log created on : Monday September 27 2010 @ 22:24:54
22:24:54 : [sys] running on x86 / Windows XP (version 5.1) / Service Pack 3
22:24:54 : [sys] DirectX version : 4.09.00.0904
22:24:54 : [cpu] GenuineIntel [ Intel(R) Pentium(R) 4 CPU 3.06GHz] at ~3064MHz.
22:24:54 : [cpu] Features utilized: fpu cmov mmx sse sse2.
22:24:54 : [sys] using QPC / TSC timer (thread affinity: 0), frequency 3064960000Hz
22:24:54 : physical memory detected (2097151K/2097151K)
22:24:54 : virtual memory detected (2097024K/2061596K)
22:24:54 : Trying to allocate memory pool (409600K)
22:24:54 : [zipfs] base.scs: mounted ok, 9453 entries [crc_0x89e9427f]
22:24:54 : [ufs] registered symlink from /custom_build/de_de to /
22:24:54 : [zipfs] <mem-addr-file>: mounted ok, 11 entries [crc_0xe4636951]
22:24:54 : [ufs] Home directory: 'C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator'.
22:24:54 : Mounting extra package: C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/2Monte bianco By Italian Job.scs
22:24:54 : [zipfs] C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/2Monte bianco By Italian Job.scs: mounted ok, 3 entries [crc_0x2a331fcf]
22:24:54 : Mounting extra package: C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/4ETSflarepack_by_Samson.scs
22:24:54 : [zipfs] C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/4ETSflarepack_by_Samson.scs: mounted ok, 69 entries [crc_0x70748f]
22:24:54 : Mounting extra package: C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/4flarepack_by_Samson_mit_einer_LED.scs
22:24:54 : [zipfs] C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/4flarepack_by_Samson_mit_einer_LED.scs: mounted ok, 95 entries [crc_0x3abfa1e6]
22:24:54 : Mounting extra package: C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/4flarepack_by_Samsos.scs
22:24:54 : [zipfs] C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/4flarepack_by_Samsos.scs: mounted ok, 70 entries [crc_0xdd74cdeb]
22:24:54 : Mounting extra package: C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/4Flares_by_newS.scs
22:24:54 : [zipfs] C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/4Flares_by_newS.scs: mounted ok, 38 entries [crc_0xf2938c85]
22:24:54 : Mounting extra package: C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/4LED Pack by Mopi.scs
22:24:54 : [zipfs] C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/4LED Pack by Mopi.scs: mounted ok, 86 entries [crc_0xd75a647e]
22:24:54 : Mounting extra package: C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/4LED-Pack v1[1].5.scs
22:24:54 : [zipfs] C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/4LED-Pack v1[1].5.scs: mounted ok, 91 entries [crc_0x36637fa7]
22:24:54 : Mounting extra package: C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/4posiflares.scs
22:24:54 : [zipfs] C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/4posiflares.scs: mounted ok, 18 entries [crc_0xea9165c2]
22:24:54 : Mounting extra package: C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/4Samson_Flare_Pack.scs
22:24:54 : [zipfs] C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/4Samson_Flare_Pack.scs: mounted ok, 15 entries [crc_0x5828d9ce]
22:24:54 : Mounting extra package: C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/5camera_mod.scs
22:24:54 : [zipfs] C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/5camera_mod.scs: mounted ok, 4 entries [crc_0x73ae7ccf]
22:24:54 : Mounting extra package: C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/6zEchte Firmen Mega Mod(Logo.Textur).scs
22:24:54 : [zipfs] C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/6zEchte Firmen Mega Mod(Logo.Textur).scs: mounted ok, 78 entries [crc_0xa2a47c0e]
22:24:54 : Mounting extra package: C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/6zEchte Firmen Mega Mod(Trailer.Contaner.Tanker).scs
22:24:54 : [zipfs] C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/6zEchte Firmen Mega Mod(Trailer.Contaner.Tanker).scs: mounted ok, 42 entries [crc_0x306052ce]
22:24:54 : Mounting extra package: C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/7twin Trailer (Container).scs
22:24:54 : [zipfs] C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/7twin Trailer (Container).scs: mounted ok, 76 entries [crc_0x1cf42350]
22:24:54 : Mounting extra package: C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/Feldbinder Eutersilo.scs
22:24:54 : [zipfs] C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/Feldbinder Eutersilo.scs: mounted ok, 44 entries [crc_0xfa332ad6]
22:24:54 : Mounting extra package: C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/Interior Renault Premium II (bez anim).scs
22:24:54 : [zipfs] C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/Interior Renault Premium II (bez anim).scs: mounted ok, 18 entries [crc_0xccd2fd51]
22:24:54 : Mounting extra package: C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/pacejka.addon.by.luder.scs
22:24:54 : [zipfs] C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/pacejka.addon.by.luder.scs: mounted ok, 6 entries [crc_0x137c505a]
22:24:54 : Mounting extra package: C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/Premium Tandem.scs
22:24:54 : [zipfs] C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/Premium Tandem.scs: mounted ok, 62 entries [crc_0xba72b601]
22:24:54 : Mounting extra package: C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/Renault Magnum Tandem V.2.scs
22:24:54 : [zipfs] C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/Renault Magnum Tandem V.2.scs: mounted ok, 76 entries [crc_0x84629fb1]
22:24:54 : Mounting extra package: C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/Trailer magnum V 1.0.scs
22:24:54 : [zipfs] C:/Dokumente und Einstellungen/Michael/Eigene Dateien/Euro Truck Simulator/mod/Trailer magnum V 1.0.scs: mounted ok, 29 entries [crc_0x456b104c]
22:24:54 : exec /home/config.cfg
22:24:54 : [sys] Executing /home/config.cfg ...
22:24:54 : uset g_minicon "0"
22:24:54 : uset g_console "1"
22:24:54 : uset g_trackir "1"
22:24:54 : uset g_developer "1"
22:24:54 : uset g_save_idx "4"
22:24:54 : uset g_mouse_control "0"
22:24:54 : uset g_steering_func_param "0.0"
22:24:54 : uset g_joy_axis_brake_dz "0.0"
22:24:54 : uset g_joy_axis_brake "7"
22:24:54 : uset g_joy_ff_gain "1.0"
22:24:54 : uset g_joy_axis_throttle_dz "0.0"
22:24:54 : uset g_joy_axis_throttle "7"
22:24:54 : uset g_joy_axis_ff "0"
22:24:54 : uset g_joy_axis_combine "0"
22:24:54 : uset g_joy_axis_steer_sens "0.6"
22:24:54 : uset g_joy_axis_steer_dz "0.0"
22:24:54 : uset g_joy_axis_steer "7"
22:24:54 : uset g_tutorial "1"
22:24:54 : uset g_job_sort "0"
22:24:54 : uset g_gauges "1"
22:24:54 : uset g_mirrors "0"
22:24:54 : uset g_fatigue "1"
22:24:54 : uset g_police "1"
22:24:54 : uset g_subtitles "0"
22:24:54 : uset g_quality "1"
22:24:54 : uset g_reflection "0"
22:24:54 : uset g_atrans "1"
22:24:54 : uset g_flyspeed "100.0"
22:24:54 : uset g_lang "de_de"
22:24:54 : uset g_colbox "0"
22:24:54 : uset r_gamma "1"
22:24:54 : uset r_path "12"
22:24:54 : uset r_msaa "2"
22:24:54 : uset r_fullscreen "1"
22:24:54 : uset r_mode "1024x768x32x0"
22:24:54 : uset r_device "gl"
22:24:54 : uset r_driver "gl"
22:24:54 : uset g_texture_usage_stats "0"
22:24:54 : uset g_fps "0"
22:24:54 : uset ds8_mix_channels "2"
22:24:54 : uset ds8_mix_depth "16"
22:24:54 : uset ds8_mix_rate "44100"
22:24:54 : uset ds8_reverse_stereo "0"
22:24:54 : uset s_acceleration "0"
22:24:54 : uset s_mix_channels "2"
22:24:54 : uset s_mix_depth "16"
22:24:54 : uset s_mix_rate "44100"
22:24:54 : uset s_sfx_enabled "1"
22:24:54 : uset s_music_enabled "1"
22:24:54 : uset s_sfx_volume "1.0"
22:24:54 : uset s_music_volume "1.0"
22:24:54 : uset s_reverse_stereo "0"
22:24:54 : uset s_device "ds8"
22:24:54 : uset r_vsync "1"
22:24:54 : uset r_quirks "0"
22:24:54 : uset r_anisotropy_factor "0.2"
22:24:54 : uset r_texture_detail "0"
22:24:54 : uset i_force_gain "1.0"
22:24:54 : uset i_feedback "1"
22:24:54 : uset i_joystick2 "-1"
22:24:54 : uset i_joystick1 "-1"
22:24:54 : uset i_deadzone "0.0"
22:24:54 : uset i_device "di8"
22:24:54 : uset m_invert "0"
22:24:54 : uset m_sensitivity "0.33"
22:24:54 : uset m_filter "0"
22:24:54 : uset g_view_dist "1.0"
22:24:54 : Euro Truck Simulator init ver.1.3 (rev. 24412)
22:24:54 : [gl] ICD OpenGL driver detected.
22:24:54 : [gl] driver: GeForce 6200 LE/PCI/SSE2
22:24:54 : [gl] vendor: NVIDIA Corporation
22:24:54 : [gl] version: 2.0.3
22:24:54 : [gl] GL extensions: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_clear_tag GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
22:24:54 : [gl] GL_max_texture_size: 4096
22:24:54 : [gl] taking advantage of 'GL_ARB_multitexture'
22:24:54 : [gl] Sampler count: 4
22:24:54 : [gl] taking advantage of 'GL_ARB_fragment_program'
22:24:54 : [gl] taking advantage of 'GL_ARB_texture_mirrored_repeat'
22:24:54 : [gl] taking advantage of 'GL_ARB_texture_border_clamp'
22:24:54 : [gl] taking advantage of 'GL_ARB_texture_compression'
22:24:54 : [gl] taking advantage of 'GL_EXT_texture_compression_s3tc'
22:24:54 : [gl] taking advantage of 'GL_ARB_texture_cube_map'
22:24:54 : [gl] taking advantage of 'GL_ARB_texture_env_combine'
22:24:54 : [gl] taking advantage of 'GL_ARB_texture_rectangle'
22:24:54 : [gl] taking advantage of 'GL_ARB_transpose_matrix'
22:24:54 : [gl] taking advantage of 'GL_ARB_vertex_buffer_object'
22:24:54 : [gl] taking advantage of 'GL_ARB_vertex_program'
22:24:54 : [gl] Vertex attribute count: 16
22:24:54 : [gl] taking advantage of 'GL_ARB_shader_objects'
22:24:54 : [gl] taking advantage of 'GL_ARB_vertex_shader'
22:24:54 : [gl] taking advantage of 'GL_ARB_fragment_shader'
22:24:54 : [gl] taking advantage of 'GL_ATI_draw_buffers'
22:24:54 : [gl] taking advantage of 'GL_EXT_blend_color'
22:24:54 : [gl] taking advantage of 'GL_EXT_compiled_vertex_array'
22:24:54 : [gl] taking advantage of 'GL_EXT_draw_range_elements'
22:24:54 : [gl] taking advantage of 'GL_EXT_rescale_normal'
22:24:54 : [gl] taking advantage of 'GL_EXT_secondary_color'
22:24:54 : [gl] taking advantage of 'GL_EXT_separate_specular_color'
22:24:54 : [gl] taking advantage of 'GL_EXT_texture3D'
22:24:54 : [gl] taking advantage of 'GL_EXT_texture_edge_clamp'
22:24:54 : [gl] taking advantage of 'GL_EXT_texture_env_add'
22:24:54 : [gl] taking advantage of 'GL_EXT_texture_filter_anisotropic'
22:24:54 : [gl] Max anisotropy factor: 16
22:24:54 : [gl] taking advantage of 'GL_NV_register_combiners'
22:24:54 : [gl] taking advantage of 'GL_NV_register_combiners2'
22:24:54 : [gl] taking advantage of 'GL_NV_texture_env_combine4'
22:24:54 : [gl] taking advantage of 'GL_NV_texture_shader'
22:24:54 : [gl] taking advantage of 'GL_NV_texture_shader2'
22:24:54 : [gl] taking advantage of 'GL_NV_texture_shader3'
22:24:54 : [gl] taking advantage of 'GL_NV_fragment_program'
22:24:54 : [gl] taking advantage of 'GL_NV_fragment_program_option'
22:24:54 : [gl] taking advantage of 'GL_NV_fragment_program2'
22:24:54 : [gl] taking advantage of 'GL_NV_vertex_program'
22:24:54 : [gl] taking advantage of 'GL_NV_vertex_program2'
22:24:54 : [gl] taking advantage of 'GL_NV_vertex_program2_option'
22:24:54 : [gl] taking advantage of 'GL_NV_vertex_program3'
22:24:54 : [gl] taking advantage of 'GL_SGIS_generate_mipmap'
22:24:54 : [gl] taking advantage of 'WGL_ARB_extensions_string'
22:24:54 : [gl] WGL extensions: WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
22:24:54 : [gl] taking advantage of 'WGL_EXT_swap_control'
22:24:54 : [gl] taking advantage of 'WGL_ARB_pixel_format'
22:24:54 : [gl] taking advantage of 'WGL_ARB_pbuffer'
22:24:54 : [gl] taking advantage of 'WGL_ARB_render_texture'
22:24:54 : [gl] taking advantage of 'WGL_NV_render_texture_rectangle'
22:24:54 : [gl] taking advantage of 'GL_ARB_multisample'
22:24:57 : [gl] Detected support for 16x anti-aliasing.
22:24:57 : [gl] Detected support for 8x anti-aliasing.
22:24:57 : [gl] Detected support for 4x anti-aliasing.
22:24:57 : [gl] Detected support for 2x anti-aliasing.
22:24:57 : [gl-quirk] Enabling workaround for alpha-testing overoptimization.
22:24:57 : Rendering path available: GL1X
22:24:57 : Rendering path available: ARB1
22:24:57 : Rendering path available: NV1X
22:24:57 : Rendering path available: NV2X
22:24:57 : Rendering path available: NV3X
22:24:57 : Rendering path available: NV4X
22:24:57 : Rendering path available: ARB2
22:24:57 : Rendering path available: GL2X
22:24:57 : [dx9] Direct3D9 detected.
22:24:57 : [dx9] Number of adapters found: 1
22:24:57 : [dx9] Adapter #0: NVIDIA GeForce 6200 LE (nv4_disp.dll) [driver version: 6.14.10.9381]
22:24:57 : Rendering path available: SM2X
22:24:57 : Rendering path available: SM3X
22:24:57 : [gl] CDS init: OK
22:24:58 : [gl] SetPixelFormat: OK (19, color 32 bits, depth 24 bits).
22:24:58 : [gl] wglCreateContext: OK
22:24:58 : [gl] OpenGL framebuffer context init OK
22:24:58 : [gfx] Created drawable (/procedural/dashboard.tobj)
22:24:58 : [gfx] Created drawable (/procedural/vehicle_env.tobj)
22:24:58 : [gfx] Created drawable (/procedural/generic_env.tobj)
22:24:58 : [gfx] Created drawable (/procedural/water_env.tobj)
22:24:58 : [snd] select device (ds
![8)](wcf/images/smilies/cool.png)
22:24:58 : [ds8] Available device : Primärer Soundtreiber ().
22:24:58 : [ds8] Available device : Realtek HD Audio output (RtkHDAud.sys).
22:24:58 : [ds8] Initialization OK.
22:24:58 : g_ui_recache
22:24:58 : exit
22:24:59 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
22:24:59 : Loading city data ....
22:24:59 : Loading country data ....
22:24:59 : Loading cargo data ....
22:25:18 : game
22:25:18 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
22:25:18 : Loading resource server data ....
22:25:18 : Loading road data ....
22:25:18 : Loading terrain data ....
22:25:18 : Loading railing data ....
22:25:18 : Loading building data ....
22:25:18 : Loading model data ....
22:25:19 : Loading prefab data ....
22:25:19 : Loading sign data ....
22:25:19 : Loading traffic lights data ....
22:25:19 : Loading vegetation data ....
22:25:19 : Loading hinges data ....
22:25:19 : Loading stamp data ....
22:25:19 : Loading movers data ....
22:25:19 : Loading animated models ....
22:25:19 : Loading ferries ....
22:25:19 : Loading city data ....
22:25:19 : Loading cargo data ....
22:25:19 : Loading company data ....
22:25:19 : Loading country data ....
22:25:27 : Map successfully loaded ....
22:25:28 : Starting the saved game (/home/save/autosave) ...
22:27:01 : Reflectivity / env_factor ought be non-zero - fix the source of material '/8utomat/97/1deaaf.mat'.
22:27:01 : Reflectivity / env_factor ought be non-zero - fix the source of material '/8utomat/70/a7c3c6.mat'.
22:42:28 : Creating save-game file (/home/save/autosave/game.sii) ...
22:53:57 : screenshot
22:53:58 : Screenshot written: '/screenshot/ets_00095.png'.
22:54:46 : Creating save-game file (/home/save/autosave/game.sii) ...
23:06:09 : Creating save-game file (/home/save/autosave/game.sii) ...
23:15:59 : Weather change pending. (from NICE to BAD)
23:15:59 : Weather change accepted. (from NICE to BAD)
23:16:36 : Creating save-game file (/home/save/autosave/game.sii) ...
23:16:37 : Interpolating: 0.090088 Rain: 0.000000 Snow: 0.000000 Area: 2
23:17:04 : Interpolating: 0.180176 Rain: 0.030043 Snow: 0.000000 Area: 2
23:20:42 : Interpolating: 0.270265 Rain: 0.070169 Snow: 0.000000 Area: 2
23:21:13 : Interpolating: 0.360353 Rain: 0.120265 Snow: 0.000000 Area: 2
23:21:45 : Interpolating: 0.450441 Rain: 0.200726 Snow: 0.000000 Area: 2
23:22:10 : screenshot
23:22:11 : Screenshot written: '/screenshot/ets_00096.png'.
23:22:22 : Interpolating: 0.540529 Rain: 0.291447 Snow: 0.000000 Area: 2
23:22:55 : Interpolating: 0.630617 Rain: 0.392446 Snow: 0.000000 Area: 2
23:23:27 : Interpolating: 0.720706 Rain: 0.513627 Snow: 0.000000 Area: 2
23:24:01 : Interpolating: 0.810794 Rain: 0.654994 Snow: 0.000000 Area: 2
23:24:10 : screenshot
23:24:11 : Screenshot written: '/screenshot/ets_00097.png'.
23:24:33 : Creating save-game file (/home/save/13/game.sii) ...
23:24:39 : exit
23:24:40 : [Ode] Starting physics server: Open Dynamics Engine (svn revision 1119)
23:24:40 : Loading city data ....
23:24:40 : Loading country data ....
23:24:40 : Loading cargo data ....
23:24:52 : quit
23:24:52 : [gfx] Destroying drawable (/procedural/dashboard.tobj)
23:24:52 : [gfx] Destroying drawable (/procedural/water_env.tobj)
23:24:52 : [gfx] Destroying drawable (/procedural/generic_env.tobj)
23:24:52 : [gfx] Destroying drawable (/procedural/vehicle_env.tobj)
23:24:52 : [gl] Context shutdown
23:24:52 : [gl] CDS shutdown: OK
23:24:53 : [sys] process shutdown