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Liftachse bei Trucks hinzufügen?

Antworten im Thema: 17 » Der letzte Beitrag (10. März 2015, 12:50) ist von thunderhawk.

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pAsse

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1

Sonntag, 8. März 2015, 20:21

Liftachse bei Trucks hinzufügen?

Hallo Com,
Weiss jemand von euch zufällig was man machen muss um z.B. beim Scania R2008 von 50k eine liftachachse hinzuzufügen also nicht starr sondern so wie bei den original scs trucks?


Vielen Dank im voraus für eure Hilfe.

MfG Passe

Gorli

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2

Sonntag, 8. März 2015, 21:09

Du musst den Spass erstmal entpacken. Dazu eine Kopie der originaldatei erstellen.
anschliessend die originaldatei umbenennen von "name.scs" in "Name.rar"
Danach "entpacken in Dateiname"
dann gehste dort rein, in die DEF und durch bis Du zu chassis kommst.
Chassisdatei die Du aendern willst oeffnen
Schauen ob diese Zeilen bereits vorhanden sind, richten sich nach der LKW Achsanzahl.


liftable_axle[0]: false
liftable_axle[1]: true
liftable_axle[2]: true
liftable_axle[3]: false


True heisst liftbar, false heisst nicht liftbar. Isses nen 3 Achser gibs nur 3 Eintraege dafuer.
Sind diese Zeilen nicht drinne kopiere sie in die Datei, aber nur soviele wie der Truck Achsen hat!
Anshcliessend testen ob sich die richtige Achse lifted, falls nicht, Eintraege true/false aendern.
Achja vergessen:
Anschliessend alle Dateien im Ordner wieder packen. Die heissen zB. def/vehicle/material haengt vom Mod ab. ALLE! Dateien dadrinne markieren.
Ich benutze WinRAR. Wenn ich Rechtsklick auf die markierten Dateien mache komtm ja das Fenster, dort kann ich auswaehlen: "Add to archive..."
Draufklicken. Dann haken machen bei ZIP.
Unter Compression method dann auswaehlen: STORE
Dann oben beim Namen das .zip wegmachen und .scs hinschreiben, dann auf Okay.
Das nun entstandene Name.scs in den Mordordner verschieben und im Spiel schauen ob alles funktioniert. Wenn ja und ETS2 nicht abstuerzt, koennt ihr die Name.scs-kopie die ihr am Anfang erstellt habt shconmal loeschen...
My truck is powered by BearTec. /// ..Bevor ihr schreibt: ein Mod war schuld... Schreibt hin, WELCHER !!

Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »Gorli« (8. März 2015, 21:43)


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trav-style

pAsse

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3

Sonntag, 8. März 2015, 22:07

Danke für deine schnelle Antwort. Aber ich dachte es muss dafür ein neues chassis erstellt werden oder irre ich mich da?

Gorli

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4

Sonntag, 8. März 2015, 22:11

Da es sich um einen Mod handelt, nein es ist nicht noetig, Du kannst es aber machen. Es kann allerdings sein, dass Du dann weitere Arbeit vor Dir hast, da Du den Namen des neuen Chassis in zB Anbauteile, Frontgrills usw usf eintragen musst. Ich hab das mal annem Volvo probiert und bin gescheitert. Deswegen mache ich mir die Muehe nicht mehr. Da die Mod-LKW sowieso nur von mir bzw meinen Angestellten gefahren werden ist das relativ unwichtig.
My truck is powered by BearTec. /// ..Bevor ihr schreibt: ein Mod war schuld... Schreibt hin, WELCHER !!

pAsse

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5

Sonntag, 8. März 2015, 23:13

Habe die vom dir beschriebenen Schritte durchgeführt die Zeilen in das passende chassis eingefügt, im Händler sind die passenden Achsen auch geliftet kaufen kann ich auch alles allerdings schmiert das Spiel ab sobald ich die Achse mit der taste u liften will. Weisst du da einen Rat für mich? 8|

PAULEBAER1979

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6

Montag, 9. März 2015, 08:43

Moin moin.

Habe bei meinem Volvo auch zwei Liftachsen eingefügt. Damit es funktioniert, muß im oberen Teil der Datei auch etwas geändert werden:

Quellcode

1
SiiNunit.{.accessory_chassis_data : 8x4a.volvo.fh16_2013.chassis.{..name: "@@chassis@@ 8x8 Super Heavy @@midlift@@ @@taglift@@"..price: 199000..unlock: 0..info[]: "8x8 Schwerlastversion"..info[]: "2000 + 2000 @@unit_l@@"..icon: "chassis_volvo_fh16_2012_6x4"..detail_model: "/vehicle/truck/volvo_fh16_2013/truck.pmd"..model: "/vehicle/truck/volvo_fh16_2013/truck.pmd".#.lods[]: "/vehicle/truck/volvo_fh16_2013/truck.pmd".#.lods[]: "/vehicle/truck/volvo_fh16_2013/truck.pmd"..collision: "/vehicle/truck/volvo_fh16_2013/truck.pmc"..residual_travel[]: 0.12 .# 1st axle..residual_travel[]: 0.12 .# 2nd axle..residual_travel[]: 0.08 .# 3rd axle..residual_travel[]: 0.08 .# 4th axle..tank_size: 4000..variant: chs_8x4a..look: default..defaults[]: "/def/vehicle/truck/volvo.fh16_2012/accessory/doorstep/shape1.sii"..defaults[]: "/def/vehicle/truck/volvo.fh16_2012/paint_job/color4.sii"..defaults[]: "/def/vehicle/truck/volvo.fh16_2013/accessory/nguard_s/stock.sii"..defaults[]: "/def/vehicle/truck/volvo.fh16_2013/accessory/f_light_s/shape1.sii"..extended_shadow_texture: "/vehicle/truck/volvo_fh16_2012/shadow_6x4.tobj"..extended_shadow_intensity: 1.0..extended_shadow_fadeout_start: 10..extended_shadow_fadeout_length: 0..extended_shadow_shared_model_variant: chs_6x4..ui_shadow: "/vehicle/truck/volvo_fh16_2013/ui_shadow_8x4a.pmd"..powered_wheel[0]: true.# front wheel left..powered_wheel[1]: true.# front wheel right..powered_wheel[2]: true.# front wheel left..powered_wheel[3]: true.# front wheel right..powered_wheel[4]: true.# rear wheel left..powered_wheel[5]: true.# rear wheel right..powered_wheel[6]: true.# rear wheel left..powered_wheel[7]: true.# rear wheel right..kerb_weight[0]:.6500.1..kerb_weight[1]:.6500.1..kerb_weight[2]:.2500.1..kerb_weight[3]:.2500.1...liftable_axle[0]: false..liftable_axle[1]: true..liftable_axle[2]: true..liftable_axle[3]: false.}.}.


Ohne einen der zwei Zusätze hinter dem Namen (name: "@@chassis@@ 8x8 Super Heavy @@midlift@@ @@taglift@@") lief´s bei mir auch nicht. Kam bei mir allerdings nicht zu Abstürzen ohne die Zusätze - lief nur nicht.
Hoffe ich konnte helfen.

Gorli

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7

Montag, 9. März 2015, 11:08

Das da oben ist nur ne Info die in der Chassisbeschreibung beim Haendler erscheint. deswegen sind da die @@ davor und so... Und damit Du siehst dass es stimmt was ich sage hier die Datei von meinem aktuellen Volvo bvon ohaha bei dme diese Eintraege auch nicht vorhanden sind:


SiiNunit
{
accessory_chassis_data : 8x4b.volvo.fh16_2013.chassis
{
name: "@@chassis@@ 8x4B"
price: 97000
unlock: 14
info[]: "8x4B"
info[]: "600 + 200 @@unit_l@@"
icon: "chassis_volvo_fh16_2012_6x4"
detail_model: "/vehicle/truck/volvo_fh16_2013/truck.pmd"
model: "/vehicle/truck/volvo_fh16_2013/truck.pmd"
# lods[]: "/vehicle/truck/volvo_fh16_2013/truck.pmd"
# lods[]: "/vehicle/truck/volvo_fh16_2013/truck.pmd"
collision: "/vehicle/truck/volvo_fh16_2013/truck.pmc"
residual_travel[]: 0.12 # 1st axle
residual_travel[]: 0.12 # 2nd axle
residual_travel[]: 0.08 # 3rd axle
residual_travel[]: 0.08 # 4th axle
tank_size: 800
variant: chs_8x4b
look: default
defaults[]: "/def/vehicle/truck/volvo.fh16_2012/accessory/doorstep/shape1.sii"
defaults[]: "/def/vehicle/truck/volvo.fh16_2012/paint_job/color4.sii"
extended_shadow_texture: "/vehicle/truck/volvo_fh16_2012/shadow_6x4.tobj"
defaults[]: "/def/vehicle/truck/volvo.fh16_2013/accessory/f_light_s/shape1.sii"
extended_shadow_intensity: 1.0
extended_shadow_fadeout_start: 10
extended_shadow_fadeout_length: 0
extended_shadow_shared_model_variant: chs_6x4
ui_shadow: "/vehicle/truck/volvo_fh16_2013/ui_shadow_8x4b.pmd"
powered_wheel[0]: false # front wheel left
powered_wheel[1]: false # front wheel right
powered_wheel[2]: false # front wheel left
powered_wheel[3]: false # front wheel right
powered_wheel[4]: true # rear wheel left
powered_wheel[5]: true # rear wheel right
powered_wheel[6]: true # rear wheel left
powered_wheel[7]: true # rear wheel right
kerb_weight[0]: 5100.1
kerb_weight[1]: 1350.1
kerb_weight[2]: 4350.1
kerb_weight[3]: 1350.1
liftable_axle[0]: false
liftable_axle[1]: true
liftable_axle[2]: true
liftable_axle[3]: false
}
}




@passe,

kopiere doch mal bitte den kompletten Inhalt der Chassisdatei hier rein, dann kann ich da ordentlich druebergucken ob sich irgendwo nen Fehler reingeschlichen hat.



SiiNunit
{
accessory_chassis_data : 6x2_tl.volvo.fh16_2012.chassis
{
name: "@@chassis@@ 6x2 BT@@taglift@@"
price: 42360
unlock: 1
info[]: "6x2 @@taglift@@"
info[]: "600 + 200 @@unit_l@@"
icon: "chassis_volvo_fh16_2012_6x4"
detail_model: "/vehicle/truck/volvo_fh16_2012/truck.pmd"
model: "/vehicle/truck/volvo_fh16_2012/lod_01.pmd"
lods[]: "/vehicle/truck/volvo_fh16_2012/lod_02.pmd"
lods[]: "/vehicle/truck/volvo_fh16_2012/lod_03.pmd"
collision: "/vehicle/truck/volvo_fh16_2012/truck.pmc"
residual_travel[]: 0.10 # 1st axle
residual_travel[]: 0.09 # 2nd axle
residual_travel[]: 0.09 # 3rd axle
tank_size: 800
variant: chs_6x4
look: default
defaults[]: "/def/vehicle/truck/volvo.fh16_2012/accessory/doorstep/shape1.sii"
defaults[]: "/def/vehicle/truck/volvo.fh16_2012/paint_job/color4.sii"
extended_shadow_texture: "/vehicle/truck/volvo_fh16_2012/shadow_6x4.tobj"
extended_shadow_intensity: 1.0
extended_shadow_fadeout_start: 10
extended_shadow_fadeout_length: 0
extended_shadow_shared_model_variant: chs_6x4
ui_shadow: "/vehicle/truck/volvo_fh16_2012/ui_shadow_6x4.pmd"
powered_wheel[0]: false # front wheel left
powered_wheel[1]: false # front wheel right
powered_wheel[2]: false # rear wheel left
powered_wheel[3]: false # rear wheel right
powered_wheel[4]: true # rear wheel left
powered_wheel[5]: true # rear wheel right
kerb_weight[0]: 5100.1
kerb_weight[1]: 850.1
kerb_weight[2]: 3350.1
liftable_axle[0]: false
liftable_axle[1]: true
liftable_axle[2]: false
}
}






So sieht die komplette Datei fuer den Original Volvo Truck aus. Vergleiche nochmal ob Du irgendwo was falsch gesetzt hast. Desweiteren koennte die LOG eventuell nochwas ausspucken. Vielleicht gibst Du mir mal den Downloadlink fuer den Mod so dass ich mir das hier Zuhause auch mal angucken und aendern kann. Denn es kann sein das sich mich irgendwo nicht klar genug ausgedrueckt habe so dass Du unwissentlich nen Fehler eingebaut hast. Laessts sich gerade nur schwer sagen da das Ummoden zu Liftachsen ein sehr simples Ding ist ueber dne ich nicht (mehr) gross nachdenken muss da es halt doch nur die Eintraege fuer die Liftachsen zu ergaenzen gilt. Damit habe ich bisher NIE, egal bei welchem Truckmod, auch nur irgendein problem gehabt. Deswegen kann ich ohne weitere Infos von Dir nicht sagen wo sich der Fehler zum Spelabsturz versteckt.
My truck is powered by BearTec. /// ..Bevor ihr schreibt: ein Mod war schuld... Schreibt hin, WELCHER !!

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thunderhawk

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8

Montag, 9. März 2015, 11:47

Gorli war schneller.^^

@pAsse: Poste mal die Log nach dem Liften/Absturz.

@PAULEBAER1979: Bei dir muss an anderer Stelle der Fehler gesteckt haben!
Hinter name: steht nur der NAME, wie er im Spiel angezeigt wird.
Mit @@XYZ@@, wird die Sprachvariable XYZ geladen. Aus @@chassis@@ wird dann "Fahrgestell". @@midlift@@ und @@taglift@@ sind ebenfalls nur Sprachvariablen.
Fürs liften sind nur die von Gorli zuvor geposteten Einträge zuständig.

@Gorli: Ich vermute dass pAsse soweit alles richtig gemacht hat. ... Es gibt noch einen Stolperstein --> mit Einführung der Liftachsen, kam natürlich auch ein entsprechender Sound (und Einträge in den Definitionen) dazu.
Als 1.14.X mit den Liftachsen erschien, hab ich öfter von dem Problem (Absturz beim Liften) gelesen. Im SCS-Forum gibt es zu dem Thema auch nen Thread.
Allerdings scheint es mir nach überfliegen der "Sound-defs" des 50k Scania, der Lösung im verlinkten Thread und der originalen defs aus 1.16.2, dass dort schon wieder Änderungen vorgenommen wurden. :(

MfG
Stefan

Gorli

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9

Montag, 9. März 2015, 11:56

Ohahas Chassis des 8x4b den ich gepostet habe hat ja keine Liftachsen... Die habe ich ihm ja erst verpasst. Und wenn SCS clever war haben sie den Sound an liftable geknuepft.... Also der Eintrag "liftable" aktiviert den Sound "liftable". Aber ich weiss es halt nicht. Ich habe auch meinen alten ActrosMod, eine fruehere Version des Avataractros einfahc in den 1.16er getan. Der Mod funktioniert heute noch ohne Fehlermeldung, ich habe auch dort nur die Chassisdatei um die Eintrage "liftable" ergaenzt und es geht ohne jeden Fehler oder Absturz. Wenn also ein sehr alter Mod nur durhc den Eintrag liftable seine Liftachsen bekommt ohne Fehler oder probleme zu machen, muss diese Art udn Weise der Umsetzung durch SCS fuer uns Modder mal erfreulich einfahc sein. Da nur durhc dne Eintrag liftable alle anderen Folgeerscheinungen direkt durchs Spiel vorgenommen werden und das Chassis nur mit diesem Eintrag arbeiten muss, egal was SCS im Hintergrund an der eigentlichen Funktion aendert.

Deswegen ist meine Vermutung, dass da noch irgendwo nen kleiner Fehler steckt den wir im Moment mangels Informationen aus seiner Chassisdatei und seiner Log uebersehen.

Edith: habe jetzt mal den Mod gesucht, da is ne V2.0+Interieur... Habe da das 6x2 mit liftable versehen und Spiel bleibt haengen. Was immer 50keda da gemacht hat, 100% kompatibel ist das nicht mit der 1.16er Version.
My truck is powered by BearTec. /// ..Bevor ihr schreibt: ein Mod war schuld... Schreibt hin, WELCHER !!

Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »Gorli« (9. März 2015, 12:40)


pAsse

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10

Montag, 9. März 2015, 13:25

Mahlzeit,
erstmal vielen Dank für die zahlreiche Hilfe von euch :thumbsup: hier mal meine log.txt!

Spoiler Spoiler


00:00:04.884 : loading 'ets2-telemetry-server' 'C:/Program Files (x86)/Steam/steamapps/common/Euro Truck Simulator 2/bin/win_x64/plugins/ets2-telemetry-server.dll'
00:00:06.396 : <ERROR> [sdk] prism::sdk::lookup_channel: SCS_U32_NIL is not valid parameter for array channel 'truck.hshifter.select'
00:00:06.396 : <ERROR> [sdk] prism::sdk::telemetry_register_for_channel: channel 'truck.electric.enabled' index 4294967295 has already callback for type 1
00:00:06.396 : <ERROR> [sdk] prism::sdk::telemetry_register_for_channel: type 1 is not supported by channel 'truck.light.aux.front' index 4294967295
00:00:06.397 : <ERROR> [sdk] prism::sdk::telemetry_register_for_channel: type 1 is not supported by channel 'truck.light.aux.roof' index 4294967295
00:00:06.397 : <ERROR> [sdk] prism::sdk::lookup_channel: channel 'truck.adblue.warning' not found
00:00:06.397 : <ERROR> [sdk] prism::sdk::telemetry_register_for_channel: type 5 is not supported by channel 'truck.fuel.warning' index 4294967295
00:00:06.397 : <ERROR> [sdk] prism::sdk::lookup_channel: channel 'truck.adblue' not found
00:00:06.397 : <ERROR> [sdk] prism::sdk::lookup_channel: channel 'truck.adblue.consumption.average' not found
00:00:07.161 : uset s_sfx_enabled "1"
00:00:07.161 : uset s_music_enabled "0"
00:00:07.161 : uset s_sfx_volume "1.0"
00:00:07.161 : uset s_music_volume "0.8"
00:00:07.161 : uset s_master_volume "0.62"
00:00:07.161 : uset s_reverse_stereo "0"
00:00:07.161 : uset g_force_economy_reset "0"
00:00:07.161 : uset g_force_load_selector "0"
00:00:07.161 : uset g_autoload_ignore_autosave "0"
00:00:07.161 : uset g_start_in_truck "0"
00:00:07.161 : uset g_input_configured "1"
00:00:07.161 : uset g_income_factor "1.0"
00:00:07.161 : uset g_currency "0"
00:00:07.161 : uset g_bad_weather_factor "0"
00:00:07.161 : uset g_save_idx "4"
00:00:07.161 : uset g_adviser "0"
00:00:07.161 : uset g_desktop_tutorial "0"
00:00:07.161 : uset g_tutorial "0"
00:00:07.161 : uset g_fatigue "1"
00:00:07.161 : uset g_police "1"
00:00:07.161 : uset g_subtitles "0"
00:00:07.161 : uset g_clock_24 "1"
00:00:07.161 : uset g_hmd_no_3d_background "0"
00:00:07.161 : uset g_hmd_no_special_menu "0"
00:00:07.161 : uset g_hmd_reduced_cabin_movement "1"
00:00:07.161 : uset g_hmd_no_artifical_movement "0"
00:00:07.161 : uset i_oculus_eye_protrusion "0.09"
00:00:07.161 : uset i_oculus_eye_height "0.15"
00:00:07.161 : uset i_hmd_max_prediction "0.1"
00:00:07.161 : uset i_hmd_min_prediction "0.0"
00:00:07.161 : uset s_interior_volume "1.0"
00:00:07.161 : uset s_rumble_enabled "1"
00:00:07.161 : uset s_reverse_enabled "0"
00:00:07.161 : uset g_cam_blinker "1"
00:00:07.161 : uset g_cam_physics_value "0.52"
00:00:07.162 : uset g_cam_physics "1"
00:00:07.162 : uset g_cam_steering_reverse "0"
00:00:07.162 : uset g_cam_steering_value "0.44"
00:00:07.162 : uset g_cam_steering "0"
00:00:07.162 : uset g_cruise_control_smart "0.0"
00:00:07.162 : uset g_cruise_control_grid "1"
00:00:07.162 : uset g_throttle_auto_shift "0"
00:00:07.162 : uset g_pedal_clutch_range "1.0"
00:00:07.162 : uset g_fuel_simulation "1"
00:00:07.162 : uset g_hardcore_simulation "1"
00:00:07.162 : uset g_reg_setting "reg_setting.europe"
00:00:07.162 : uset g_use_speed_limiter "1"
00:00:07.162 : uset g_hud_speed_limit "1"
00:00:07.162 : uset g_axle_drop_auto "0"
00:00:07.162 : uset g_engine_start_auto "0"
00:00:07.162 : uset g_motor_brake_auto "0"
00:00:07.162 : uset g_retarder_auto "0"
00:00:07.162 : uset g_trailer_stability "0.5"
00:00:07.162 : uset g_brake_intensity "0.957007"
00:00:07.162 : uset g_steer_autocenter "1"
00:00:07.162 : uset g_gallon "0"
00:00:07.162 : uset g_fahrenheit "0"
00:00:07.162 : uset g_pounds "kg"
00:00:07.162 : uset g_mph "0"
00:00:07.162 : uset g_hshifter_layout "2"
00:00:07.162 : uset g_trans "2"
00:00:07.162 : uset g_lang_set "1"
00:00:07.162 : uset g_lang "de_de"
00:00:07.162 : uset g_cutscenes "1"
00:00:07.172 : New profile selected: 'test1'
00:00:07.172 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/50k_SCANIA_R_2008_v2.scs
00:00:07.388 : [zipfs] 50k_SCANIA_R_2008_v2.scs: read ok, 504 entries [0x207f5f52]
00:00:07.388 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/50k_addons.scs
00:00:07.546 : [zipfs] 50k_addons.scs: read ok, 207 entries [0xc2ffb806]
00:00:07.546 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/50keda_Scania_Sneepels_Skin.scs
00:00:07.566 : [zipfs] 50keda_Scania_Sneepels_Skin.scs: read ok, 18 entries [0xf3d80383]
00:00:07.566 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/ALCOA_WheelsPack_by50k.scs
00:00:07.782 : [zipfs] ALCOA_WheelsPack_by50k.scs: read ok, 150 entries [0x323d3be6]
00:00:07.782 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/D-TEC Combitrailer.scs
00:00:08.063 : [zipfs] D-TEC Combitrailer.scs: read ok, 326 entries [0xd4c04ba4]
00:00:08.063 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/DAF_XF_E6_v1.22_ohaha.scs
00:00:08.147 : [zipfs] DAF_XF_E6_v1.22_ohaha.scs: read ok, 335 entries [0xb95edb00]
00:00:08.147 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/Display-scania v8-logo (v1.11.x) by kuba141.scs
00:00:08.245 : [zipfs] Display-scania v8-logo (v1.11.x) by kuba141.scs: read ok, 52 entries [0x2a69bd47]
00:00:08.245 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/HDRX_V8K_Blaine.scs
00:00:08.246 : [zipfs] HDRX_V8K_Blaine.scs: read ok, 2 entries [0x8613b4c0]
00:00:08.246 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/Scania Streamline Megapack by Punisher V2.scs
00:00:08.475 : [zipfs] Scania Streamline Megapack by Punisher V2.scs: read ok, 693 entries [0xe09a7cf3]
00:00:08.475 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/Schmitz_Hupa_curtain.scs
00:00:08.519 : [zipfs] Schmitz_Hupa_curtain.scs: read ok, 218 entries [0xe2c83362]
00:00:08.519 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/Upgraded SCS ETS2 Trailers.scs
00:00:08.633 : [zipfs] Upgraded SCS ETS2 Trailers.scs: read ok, 222 entries [0xad3f09ba]
00:00:08.633 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/[Trailer]Pack chereau V1.scs
00:00:08.803 : [zipfs] [Trailer]Pack chereau V1.scs: read ok, 233 entries [0xaac5433b]
00:00:08.804 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/addon1+2.scs
00:00:09.008 : [zipfs] addon1+2.scs: read ok, 733 entries [0x693410f3]
00:00:09.009 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/bt_reworked-trains_1.1.scs
00:00:09.518 : [zipfs] bt_reworked-trains_1.1.scs: read ok, 360 entries [0xdaac0820]
00:00:09.518 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/man_tgx_byMADster.scs
00:00:09.586 : [zipfs] man_tgx_byMADster.scs: read ok, 143 entries [0x529510c4]
00:00:09.586 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-def-v183.scs
00:00:09.611 : [zipfs] promods-def-v183.scs: read ok, 1602 entries [0xc18e9f32]
00:00:09.611 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-map-v183.scs
00:00:10.483 : [zipfs] promods-map-v183.scs: read ok, 1135 entries [0xad58403e]
00:00:10.483 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/promods-v183.scs
00:00:16.960 : [zipfs] promods-v183.scs: read ok, 27152 entries [0x1d765792]
00:00:16.960 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/schwarzmll_newcargo-def.scs
00:00:17.194 : [zipfs] schwarzmll_newcargo-def.scs: read ok, 317 entries [0xd254719c]
00:00:17.194 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/zZz_SCS_Cement_Trailer.scs
00:00:17.296 : [zipfs] zZz_SCS_Cement_Trailer.scs: read ok, 238 entries [0xe273526c]
00:00:17.296 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/zZz_doll_2achs_01.scs
00:00:17.336 : [zipfs] zZz_doll_2achs_01.scs: read ok, 175 entries [0x2cfd4c20]
00:00:17.336 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/zZz_doll_2achs_02.scs
00:00:17.338 : [zipfs] zZz_doll_2achs_02.scs: read ok, 183 entries [0xdbda5dd4]
00:00:17.338 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/zZz_doll_3achs_01.scs
00:00:17.389 : [zipfs] zZz_doll_3achs_01.scs: read ok, 176 entries [0xd8edfde0]
00:00:17.389 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/zZz_doll_3achs_02.scs
00:00:17.418 : [zipfs] zZz_doll_3achs_02.scs: read ok, 180 entries [0xbd97cef4]
00:00:17.418 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/zZz_doll_3achs_04.scs
00:00:17.449 : [zipfs] zZz_doll_3achs_04.scs: read ok, 192 entries [0x1d6da951]
00:00:17.449 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/zZz_dsv.scs
00:00:17.470 : [zipfs] zZz_dsv.scs: read ok, 129 entries [0x71fe4d79]
00:00:17.470 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/zZz_faymon_ma-platte.scs
00:00:17.515 : [zipfs] zZz_faymon_ma-platte.scs: read ok, 212 entries [0x9a09b657]
00:00:17.515 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/zZz_vanhool_Boatlanding.scs
00:00:17.547 : [zipfs] zZz_vanhool_Boatlanding.scs: read ok, 91 entries [0xb2e71855]
00:00:17.547 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/zZzz_groenewegen_matson.scs
00:00:17.648 : [zipfs] zZzz_groenewegen_matson.scs: read ok, 175 entries [0xfac77805]
00:00:17.649 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/zZzz_sommer_maersk.scs
00:00:17.836 : [zipfs] zZzz_sommer_maersk.scs: read ok, 156 entries [0x89e390e9]
00:00:17.836 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/zZzzz_Warnbalken_ows_v2_ets2_1.13.3.1.scs
00:00:17.986 : [zipfs] zZzzz_Warnbalken_ows_v2_ets2_1.13.3.1.scs: read ok, 290 entries [0xb9c2c75c]
00:00:17.986 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/zzz_Standalonetrailer_STILL.scs
00:00:18.019 : [zipfs] zzz_Standalonetrailer_STILL.scs: read ok, 90 entries [0x1be2421d]
00:00:18.019 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/zzz_WarnbalkenTegepa_daf_xf_euro6.scs
00:00:18.106 : [zipfs] zzz_WarnbalkenTegepa_daf_xf_euro6.scs: read ok, 82 entries [0xecd033b]
00:00:18.106 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/zzzlamberet_coolliner.scs
00:00:18.149 : [zipfs] zzzlamberet_coolliner.scs: read ok, 62 entries [0x2c667381]
00:00:18.149 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/zzzschneller_Leveln_byGhostTrucker88.scs
00:00:18.150 : [zipfs] zzzschneller_Leveln_byGhostTrucker88.scs: read ok, 2 entries [0x6ac2bdb8]
00:00:18.150 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/zzztruck_dealer_fix_for_1.16_beta.scs
00:00:18.150 : [zipfs] zzztruck_dealer_fix_for_1.16_beta.scs: read ok, 5 entries [0xff06faaf]
00:00:18.150 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/zzzzz_TZexpress_trailers pack.scs
00:00:19.299 : [zipfs] zzzzz_TZexpress_trailers pack.scs: read ok, 992 entries [0x41e888e2]
00:00:19.299 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/zzzzzzzzzzzzFAEL-Environment-V2.2-Mixed.scs
00:00:20.221 : [zipfs] zzzzzzzzzzzzFAEL-Environment-V2.2-Mixed.scs: read ok, 345 entries [0x78a712d4]
00:00:20.222 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/zzzzzzzzzzzzzzzzz50k_addons.scs
00:00:20.356 : [zipfs] zzzzzzzzzzzzzzzzz50k_addons.scs: read ok, 190 entries [0x1ade7def]
00:00:20.356 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/zzzzzzzzzzzzzzzzzzV8_Sound_for_50kScania_2008_by_Kamaz.scs
00:00:20.357 : [zipfs] zzzzzzzzzzzzzzzzzzV8_Sound_for_50kScania_2008_by_Kamaz.scs: read ok, 71 entries [0xc486683b]
00:00:20.358 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/zzzzzzzzzzzzzzzzzzzLightsByDallybor&50k.scs
00:00:20.358 : [zipfs] zzzzzzzzzzzzzzzzzzzLightsByDallybor&50k.scs: read ok, 38 entries [0x30b20b41]
00:00:20.358 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/яяя_D-Tec Combi Convert by KingScania.scs
00:00:20.749 : [zipfs] яяя_D-Tec Combi Convert by KingScania.scs: read ok, 558 entries [0x6c69c921]
00:00:20.749 : Mounting extra package: C:/Users/User/Documents/Euro Truck Simulator 2/mod/яяя_DTec Flexi by KingScania.scs
00:00:21.224 : [zipfs] яяя_DTec Flexi by KingScania.scs: read ok, 620 entries [0x33f8957c]
00:00:23.190 : game
00:00:23.652 : [bullet] Starting physics server: Bullet
00:00:24.021 : <ERROR> [unit] File '/def/vehicle/trailer_storage.faym02.sii', line 14:
00:00:24.021 : <ERROR> Expecting end of file, found '}'
00:00:24.022 : <ERROR> [unit] File '/def/vehicle/trailer_storage.faym03.sii', line 14:
00:00:24.022 : <ERROR> Expecting end of file, found '}'
00:00:24.022 : <ERROR> [unit] File '/def/vehicle/trailer_storage.faym04.sii', line 14:
00:00:24.022 : <ERROR> Expecting end of file, found '}'
00:00:24.024 : Loaded trailers: 102
00:00:24.027 : Loaded small traffic vehicles: 30
00:00:24.029 : Loaded truck traffic vehicles: 21
00:00:24.033 : Loaded traffic trailers: 44
00:00:24.035 : <ERROR> [unit] File '/def/vehicle/addon_hookups/50k-accessory.sii', line 2:
00:00:24.035 : <ERROR> Included at '/def/vehicle/addon_hookup_storage.addon1.sii', line 10:
00:00:24.035 : <ERROR> [unit] The unit name '50klight1.addon_hookup' is already taken by an existing unit (of type 'accessory_hookup_data').
00:00:24.036 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/vehicle/addon_hookup_storage.addon1.sii)
00:00:24.038 : Loaded addon hookups: 84
00:00:24.038 : Loading resource server data ....
00:00:24.038 : Loading road data ....
00:00:24.047 : Loading terrain data ....
00:00:24.136 : Loading railing data ....
00:00:24.142 : Loading building data ....
00:00:24.157 : Loading model data ....
00:00:24.188 : Loading prefab data ....
00:00:26.717 : Loading traffic rule data ....
00:00:26.719 : Loading sign data ....
00:00:26.776 : <WARNING> Mass of sign '/model/sign/rivers_name/river_name.pmd' is not set, default value is used.
00:00:26.855 : Loading city data ....
00:00:26.871 : Loading traffic semaphore data ....
00:00:26.874 : Loading traffic signs data ....
00:00:26.926 : Loading vegetation data ....
00:00:26.939 : Loading hinges data ....
00:00:26.940 : Loading stamp data ....
00:00:26.944 : Loading movers data ....
00:00:26.946 : Loading ferry data ....
00:00:26.961 : Loading country data ....
00:00:26.984 : Loading sound item data ....
00:00:27.000 : Loading live stream data ....
00:00:27.011 : Loading game condition data ....
00:00:27.028 : Loading trigger action data ....
00:00:27.050 : Loading cutscene data ....
00:00:27.097 : Loading cargo data ....
00:00:27.133 : <WARNING> Cargo 'cargo.stapler': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:27.133 : <WARNING> Cargo 'cargo.boatlanding': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:27.133 : <WARNING> Cargo 'cargo.gpwkaf': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:27.133 : <WARNING> Cargo 'cargo.sfwkaf': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:27.134 : <WARNING> Cargo 'cargo.fayler': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:27.134 : <WARNING> Cargo 'cargo.doll3leerl': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:27.134 : <WARNING> Cargo 'cargo.dollbau3': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:27.134 : <WARNING> Cargo 'cargo.doll3leer': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:27.134 : <WARNING> Cargo 'cargo.dollkrone1': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:27.134 : <WARNING> Cargo 'cargo.doll_kiste1': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:27.134 : <WARNING> Cargo 'cargo.aalborg': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:27.134 : <WARNING> Cargo 'cargo.baskar': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:27.134 : <WARNING> Cargo 'cargo.cemex': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:27.134 : <WARNING> Cargo 'cargo.heidel': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:27.134 : <WARNING> Cargo 'cargo.holcim': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:27.134 : <WARNING> Cargo 'cargo.lafarge': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:27.134 : <WARNING> Cargo 'cargo.mauf': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:27.134 : <WARNING> Cargo 'cargo.ntmtrans': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:27.135 : <WARNING> Cargo 'cargo.thomas': vehicles list is not empty! The list should be defined using the new directory-based mechanism.
00:00:27.139 : Loading company data ....
00:00:27.425 : <WARNING> Ignoring obsolete attribute 'truck_dealer_exteriors' of unit '.game.data' (of type 'game_data').
00:00:27.425 : <WARNING> Ignoring obsolete attribute 'truck_dealer_exteriors' of unit '.game.data' (of type 'game_data').
00:00:27.425 : <WARNING> Ignoring obsolete attribute 'truck_dealer_interiors' of unit '.game.data' (of type 'game_data').
00:00:27.425 : <WARNING> Ignoring obsolete attribute 'truck_dealer_interiors' of unit '.game.data' (of type 'game_data').
00:00:27.478 : Resources load time: 3894ms (9 MB)
00:00:27.478 : Map '/map/europe.mbd' loading started ....
00:00:28.896 : Map successfully loaded.
00:00:28.916 : <ERROR> Failed to find slave table item 0x34C14E5FF400204 on prefab 0xD34264282200B1
00:00:28.922 : Map load time: 1443ms (2 MB)
00:00:28.930 : Loading save '/home/profiles/7465737431/save/autosave/game.sii'
00:00:29.079 : <WARNING> Ignoring obsolete attribute 'reward_bonus_heavy' of unit 'economy.data.storage' (of type 'economy_data').
00:00:29.080 : <WARNING> Ignoring obsolete attribute 'reward_bonus_heavy' of unit 'economy.data.storage' (of type 'economy_data').
00:00:29.080 : <WARNING> Ignoring obsolete attribute 'reward_bonus_heavy' of unit 'economy.data.storage' (of type 'economy_data').
00:00:29.080 : <WARNING> Ignoring obsolete attribute 'reward_bonus_heavy' of unit 'economy.data.storage' (of type 'economy_data').
00:00:29.080 : <WARNING> Ignoring obsolete attribute 'reward_bonus_heavy' of unit 'economy.data.storage' (of type 'economy_data').
00:00:29.080 : <WARNING> Ignoring obsolete attribute 'reward_bonus_heavy' of unit 'economy.data.storage' (of type 'economy_data').
00:00:29.080 : <WARNING> Ignoring obsolete attribute 'exp_heavy_bonus' of unit 'economy.data.storage' (of type 'economy_data').
00:00:29.080 : <WARNING> [/def/economy_data.sii] No available truck brands are specified; the truck_brands array should not be empty! Using ETS2 defaults.
00:00:29.778 : Road network navigation caching started.
00:00:44.908 : Road network navigation caching finished.
00:00:45.417 : Garage update started.
00:00:45.841 : Garage update finished.
00:00:45.842 : Economy load time: 22258ms (16 MB)
00:00:45.894 : <ERROR> [fs] Failed to open file "/def/vehicle/truck/scania.50k_r_high/accessory/f_mirror/shape1.sii" in the read_only mode
00:00:45.894 : <ERROR> load_unit() - Failed to open file (/def/vehicle/truck/scania.50k_r_high/accessory/f_mirror/shape1.sii)
00:00:46.542 : <ERROR> Invalid addon data (/def/vehicle/truck/scania.50k_r_high/accessory/f_mirror/shape1.sii)!
00:00:49.935 : Create actor: (70 MB)
00:00:49.970 : <ERROR> Invalid addon data (/def/vehicle/truck/scania.50k_r_high/accessory/f_mirror/shape1.sii)!
00:00:49.989 : <ERROR> [fs] Failed to open file "/def/vehicle/truck/scania.50k_r_high/accessory/f_mirror/shape1.sii" in the read_only mode
00:00:49.989 : Game init finished. (98 MB)
00:00:51.577 : <ERROR> Invalid addon data (/def/vehicle/truck/scania.50k_r_high/accessory/f_mirror/shape1.sii)!
00:00:58.947 : <ERROR> [fs] Failed to open file "/def/vehicle/truck/scania.50k_r_high/accessory/f_mirror/shape1.sii" in the read_only mode
00:00:59.394 : <ERROR> Invalid addon data (/def/vehicle/truck/scania.50k_r_high/accessory/f_mirror/shape1.sii)!
00:01:10.883 : <WARNING> Model in old format detected '/vehicle/wheel/385-65r225/wheel.pmg', please upgrade format to improve load performance!
00:02:02.298 : <ERROR> [prefab_item] Invalid input curve 'preloc34' in prefab item '/prefab/land_1/2_t_small_1a.ppd'
00:02:02.298 : <ERROR> [prefab] Incorrectly connected curve 'rh_prefabloc' (/prefab/land_1/2_t_small_1a.ppd)! Check connections and boundary nodes for all input/output curves
00:02:02.298 : <ERROR> [prefab] Incorrectly connected curve 'rh_prefabloc' (/prefab/land_1/2_t_small_1a.ppd)! Check connections and boundary nodes for all input/output curves
00:02:02.298 : <ERROR> [prefab] Incorrectly connected curve 'preloc14' (/prefab/land_1/2_t_small_1a.ppd)! Check connections and boundary nodes for all input/output curves
00:02:02.298 : <ERROR> [prefab] Incorrectly connected curve 'preloc14' (/prefab/land_1/2_t_small_1a.ppd)! Check connections and boundary nodes for all input/output curves
00:02:02.298 : <ERROR> [prefab] Incorrectly connected curve 'preloc17' (/prefab/land_1/2_t_small_1a.ppd)! Check connections and boundary nodes for all input/output curves
00:02:02.298 : <ERROR> [prefab] Incorrectly connected curve 'preloc21' (/prefab/land_1/2_t_small_1a.ppd)! Check connections and boundary nodes for all input/output curves
00:02:02.298 : <ERROR> [prefab] Incorrectly connected curve 'preloc24' (/prefab/land_1/2_t_small_1a.ppd)! Check connections and boundary nodes for all input/output curves
00:02:02.298 : <ERROR> [prefab] Incorrectly connected curve 'preloc34' (/prefab/land_1/2_t_small_1a.ppd)! Check connections and boundary nodes for all input/output curves
00:02:02.298 : <ERROR> [prefab] Incorrectly connected curve 'preloc36' (/prefab/land_1/2_t_small_1a.ppd)! Check connections and boundary nodes for all input/output curves
00:02:02.298 : <ERROR> [prefab] Incorrectly connected curve 'preloc39' (/prefab/land_1/2_t_small_1a.ppd)! Check connections and boundary nodes for all input/output curves
00:02:02.298 : <ERROR> [prefab] Incorrectly connected curve 'preloc39' (/prefab/land_1/2_t_small_1a.ppd)! Check connections and boundary nodes for all input/output curves
00:02:02.298 : <ERROR> [prefab] Incorrectly connected curve 'preloc43' (/prefab/land_1/2_t_small_1a.ppd)! Check connections and boundary nodes for all input/output curves
00:02:02.298 : <ERROR> [prefab] Incorrectly connected curve 'preloc43' (/prefab/land_1/2_t_small_1a.ppd)! Check connections and boundary nodes for all input/output curves
00:02:02.298 : <ERROR> [prefab] Incorrectly connected curve 'preloc45' (/prefab/land_1/2_t_small_1a.ppd)! Check connections and boundary nodes for all input/output curves
00:02:02.298 : <ERROR> [prefab] Incorrectly connected curve 'preloc45' (/prefab/land_1/2_t_small_1a.ppd)! Check connections and boundary nodes for all input/output curves
00:02:02.298 : <ERROR> [prefab] Incorrectly connected curve 'preloc50' (/prefab/land_1/2_t_small_1a.ppd)! Check connections and boundary nodes for all input/output curves
00:02:02.298 : <ERROR> [prefab] Incorrectly connected curve 'preloc52' (/prefab/land_1/2_t_small_1a.ppd)! Check connections and boundary nodes for all input/output curves
00:02:08.532 : <ERROR> Mipmapping is not supported for npot texture: '/model/mover/textures/ICE_power-car.dds'.
00:02:08.533 : <ERROR> Mipmapping is not supported for npot texture: '/model/mover/textures/ICE_power-car.dds'.
00:02:08.535 : <ERROR> Mipmapping is not supported for npot texture: '/model/mover/textures/bogy.dds'.
00:02:08.535 : <ERROR> Mipmapping is not supported for npot texture: '/model/mover/textures/bogy.dds'.
00:02:08.536 : <ERROR> Mipmapping is not supported for npot texture: '/model/mover/textures/seats.dds'.
00:02:08.536 : <ERROR> Mipmapping is not supported for npot texture: '/model/mover/textures/seats.dds'.
00:02:08.536 : <ERROR> Mipmapping is not supported for npot texture: '/model/mover/textures/ICE_power-car.dds'.
00:02:08.537 : <ERROR> Mipmapping is not supported for npot texture: '/model/mover/textures/ICE_power-car.dds'.
00:02:08.538 : <ERROR> Mipmapping is not supported for npot texture: '/model/mover/textures/bogy.dds'.
00:02:08.538 : <ERROR> Mipmapping is not supported for npot texture: '/model/mover/textures/bogy.dds'.
00:02:08.539 : <ERROR> Mipmapping is not supported for npot texture: '/model/mover/textures/seats.dds'.
00:02:08.539 : <ERROR> Mipmapping is not supported for npot texture: '/model/mover/textures/seats.dds'.
00:02:08.540 : <ERROR> Mipmapping is not supported for npot texture: '/model/mover/textures/ICE_cassi.dds'.
00:02:08.540 : <ERROR> Mipmapping is not supported for npot texture: '/model/mover/textures/ICE_cassi.dds'.
00:02:08.541 : <ERROR> Mipmapping is not supported for npot texture: '/model/mover/textures/seats.dds'.
00:02:08.541 : <ERROR> Mipmapping is not supported for npot texture: '/model/mover/textures/seats.dds'.
00:03:33.160 : <ERROR> Invalid addon data (/def/vehicle/truck/scania.50k_r_high/accessory/f_mirror/shape1.sii)!
00:03:33.728 : <ERROR> [fs] Failed to open file "/def/vehicle/truck/scania.50k_r_high/accessory/f_mirror/shape1.sii" in the read_only mode
00:03:35.334 : <ERROR> Invalid addon data (/def/vehicle/truck/scania.50k_r_high/accessory/f_mirror/shape1.sii)!
00:03:40.602 : Creating save-game file (/home/profiles/7465737431/save/1/game.sii) ...
00:03:41.213 : <ERROR> [fs] Failed to open file "/def/vehicle/truck/scania.50k_r_high/accessory/f_mirror/shape1.sii" in the read_only mode
00:03:41.651 : <ERROR> Invalid addon data (/def/vehicle/truck/scania.50k_r_high/accessory/f_mirror/shape1.sii)!
00:03:49.442 : <ERROR> Invalid addon data (/def/vehicle/truck/scania.50k_r_high/accessory/f_mirror/shape1.sii)!
00:03:51.335 : <ERROR> Invalid addon data (/def/vehicle/truck/scania.50k_r_high/accessory/f_mirror/shape1.sii)!
00:03:53.317 : <ERROR> Invalid addon data (/def/vehicle/truck/scania.50k_r_high/accessory/f_mirror/shape1.sii)!
00:03:53.357 : <ERROR> Invalid addon data (/def/vehicle/truck/scania.50k_r_high/accessory/f_mirror/shape1.sii)!
00:03:57.917 : <ERROR> Invalid addon data (/def/vehicle/truck/scania.50k_r_high/accessory/f_mirror/shape1.sii)!
00:03:58.045 : <ERROR> Chassis reused with different wheel size setup: /vehicle/truck/50k_r_high/truck.pmd
00:03:58.045 : <ERROR> Front wheel sizes, old [0.505, 0.505, 0.512, 0.512] versus new [0.505, 0.505, 0.513, 0.513].
00:03:58.045 : <ERROR> Rear wheel sizes, old [0.505, 0.505] versus new [0.505, 0.505].
00:03:58.051 : <ERROR> Invalid addon data (/def/vehicle/truck/scania.50k_r_high/accessory/f_mirror/shape1.sii)!
00:04:02.550 : <ERROR> Invalid addon data (/def/vehicle/truck/scania.50k_r_high/accessory/f_mirror/shape1.sii)!
00:04:02.552 : <ERROR> Chassis reused with different wheel size setup: /vehicle/truck/50k_r_high/truck.pmd
00:04:02.552 : <ERROR> Front wheel sizes, old [0.505, 0.505, 0.513, 0.513] versus new [0.505, 0.505, 0.505, 0.505].
00:04:02.552 : <ERROR> Rear wheel sizes, old [0.505, 0.505] versus new [0.505, 0.505].
00:04:02.556 : <ERROR> Invalid addon data (/def/vehicle/truck/scania.50k_r_high/accessory/f_mirror/shape1.sii)!
00:04:05.143 : <ERROR> Invalid addon data (/def/vehicle/truck/scania.50k_r_high/accessory/f_mirror/shape1.sii)!
00:04:05.533 : <ERROR> Invalid addon data (/def/vehicle/truck/scania.50k_r_high/accessory/f_mirror/shape1.sii)!

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